I decided I wanted to do a full body sculpt after doing that head I posted earlier. I still have not very much experience with full body modeling of humanoids, but I'm very happy with with it all things considered. Once I had it rigged I wanted to try a fun pose, so have a bonus!
Long time no see guys! (Feels like I say that one a lot...) Back with some more art. I wanted to make a retro style SC1 portrait with a classic Protoss design, so I did a sculpture in Blender, modeled other bits, did some shading and animation and voilà. Overall I'm pleased.😁
For those that haven't heard, I've successfully released my 3rd SC2 custom race, Keiron, in time for @Alex007UA's custom race contest. It is publicly available in the NA/EU servers as an extension mod under the name "Keiron [Fourth Race]". Go check it out!
The recent announcement from Alex007, the "4th race contest" has sparked me back into action working on my 3rd custom race. Here's a cool tech structure I made for it. :)
Once again, I am hosting a round robin tournament for my SC2 mod Scion Custom Races. It begins on Monday and lasts for the whole week and the Sunday after that. Go on and sign up!
challonge.com/tournaments/si…
I'm hosting a round robin tournament for my SC2 extension mod Scion Custom Races. It runs Thursday through Sunday. Signups are open until then!
challonge.com/tournaments/si…
For those who don't know I do lots of kit-bashes for personal modding projects in SC2, this here is one I did. If you guys like seeing these I can post more in the future. :)
The next Scion Competitive Tournament Series is taking place this Sunday at 4 PM EDT! Come play! Thanks to @Jayborino for providing a cast.
challonge.com/c9l8w6l5