Joined April 2026
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Flash took over the early 2000's. Anyone could watch a tutorial and make games. With Sparkade, history rhymes once more. Reveal this month, beta coming soon. Allowing anyone to upload their @phaser_ games in seconds. Build it yourself, or use our custom pipeline
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Sparkade Games retweeted
Struggling with blurry text in your Phaser games? We hit the same wall building some of our games. Crisp on desktop, fuzzy on every phone we tested. After a lot of digging into how device pixel ratios interact with the canvas, we found an approach that works. 🧵Link Below
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Struggling with blurry text in your Phaser games? We hit the same wall building some of our games. Crisp on desktop, fuzzy on every phone we tested. After a lot of digging into how device pixel ratios interact with the canvas, we found an approach that works. 🧵Link Below
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So we packaged it up as phaser-hidpi: a small wrapper that renders the canvas at the device's native pixel resolution and gives you a px() helper to place objects in physical pixels. Drop it in, wrap your sizes, ship to mobile with confidence.
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It's open source, ~50 lines of code with no dependencies. Works on every device we tested including devices scaling all the way up to DPR 3.75 Sharing it back so others don't have to solve this twice. github.com/sparkade-labs/pha… Happy coding!
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Sparkade Games retweeted
Just finished a *small* side project of training a Neural Network to play 2048 live on Sparkade. Does it get 2048? Going to make a video on the training process and results - For now, enjoy this small breakthrough moment.
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Sparkade Games retweeted
🎉 WE HIT 13,000 members on Discord!! 🥳 #Phaser 4 just dropped, and the community is bigger than ever 💜 Thank you for building with us. The best is genuinely ahead 🚀 Not in yet? Come join the fun 👉 f.mtr.cool/uqtgtllkxq #gamedev #phaserjs #indiedev
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First builds getting prepared to go up on the app next month. Excited to see how they all shape up. We are enjoying feedback from our testers so far!
Single game file, still on phaser 3.9 (need to look into upgrading) Mobile first design Ray casting 2D Multiplayer supported thanks to @colyseus Need to tighten up the controls, and need to finish the first game play loop by fixing the enemy AI @phaser_ @SparkadeApp
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Sparkade Games retweeted
One dev. 8-15 hours a week. A pixel art survival game set on the Australian coastline that almost didn't make it 🇦🇺 "Once Upon a Swagman" is fishing, cooking, shelter building and bushcraft at a slow, meditative pace. No combat. No rush. Just vibes. 🎣🔥 Free demo out now 👇 f.mtr.cool/klwtqbaasn #gamedev #indiedev #pixelart
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Sparkade Games retweeted
Flash took over the early 2000's. Anyone could watch a tutorial and make games. With Sparkade, history rhymes once more. Reveal this month, beta coming soon. Allowing anyone to upload their @phaser_ games in seconds. Build it yourself, or use our custom pipeline
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Sparkade Games retweeted
🧐Lil something something here
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Big shout out to @colyseus for their amazing product. While testing some multiplayer games on our platform, their framework was so simple to use and test. Keep up the great work.
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Sparkade Games retweeted
What do you think is the most interesting game you could make with a single .js file? Do you think you could optimize it to out perform more "complex" games?
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Sparkade Games retweeted
Coming from a very long time of @unity game development, working with @phaser_ has been a breathe of fresh air. Needless to say, working with their API has been a learning experience, but helped me to better understand building games for browsers. Even better seeing @SparkadeApp take advantage of it for their own unique take on web based games.
Phaser v4 will ship in time for its 13th anniversary, packing a massive punch. How massive? Take a scroll through the release notes to see: github.com/phaserjs/phaser/b… Good things come to those who wait. And this is very good.
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Sparkade Games retweeted
Phaser v4 will ship in time for its 13th anniversary, packing a massive punch. How massive? Take a scroll through the release notes to see: github.com/phaserjs/phaser/b… Good things come to those who wait. And this is very good.

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We are building a social gaming app like nothing you have seen before. A lot of work, reveal coming by mid-April. @phaser_ Mobile developers, this one is for you!
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Sneak peak:
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