Mobile game developer working solo on some exciting games. I also build websites. A board game fan. #indiedev #mobilegames #iosgames #androidgames #webdeveloper

Joined February 2012
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youtube.com/shorts/7IPriPj8C… Your one chance. One tap. Paint the shapes, master the jump, and survive the rage. Can you handle over 170 levels of precision platforming? Test your skills with this original game play. Download Jump Rage today on iOS: apps.apple.com/gb/app/jump-r…
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SphericalGames retweeted
20 Feb 2025
Please RT: Coming to Google Play store on 25th Feb, Retro Racing 2 Pro. More information and screens here: mrqwak.com/2025/02/retro-rac… #indiedev #gamedev #indiegame
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SphericalGames retweeted
16 Sep 2024
Don't forget, Retro Racing 1 is currently free to download: buff.ly/3Xj08xi Check it out now, and pre-order Retro Racing 2 here: buff.ly/3MNLoBQ #indiedev #gamedev
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SphericalGames retweeted
12 Sep 2024
Retro Racing 2 - pre order available now: mrqwak.com/2024/09/retro-rac…
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The Draknek New Voices Puzzle Grant is a grant opportunity for game developers from traditionally underrepresented groups and backgrounds who are interested in designing and developing puzzle games. grants.draknek.org/

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SphericalGames retweeted
A tribute to our friend and @jawltd founder @stewartgilray. gamerepublic.net

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The Lost World was something I wrote for the Atari ST many years ago... ataricrypt.blogspot.com/2017…

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SphericalGames retweeted
Did Unity just prohibit all cloud-hosted multiplayer games? You couldn’t operate Fortnite, PUBG, or Rocket League under these terms.
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The most sadist game jam theme would be where you can create whatever game you like but you can only use the keys Control C and Control V using code from stack overflow. You must copy the entire line and only 1 line of code can be copied per stack overflow page.
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Spelkollektivet – Co-living for game developers in Sweden: spelkollektivet.com/

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Writing the game is the easy part! Selling the game is the hardest part. It is worth reading this medium.com/@Tavrox/fuck-the-… if you are a game developer especially if it is your first attempt making a game.

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I've been using giderosmobile.com/ this weekend and it was very quick and easy to get a prototype game up and running.

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One of the reason why flappy bird was successful is that you can start a new game immediately after dying. Games that shows 5 second timer to continue game by watching a video to me is a negative experience. The irony here is you could have shown an 5 second interruptible video.
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I've deliberately made my game throw an exception after 10 minutes to stop me from playing/testing the game longer than I need to.
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I've been putting off adding a game feature and after following this tutorial youtube.com/watch?v=789weryn… I finally got orbs on screen bouncing off each other. Now I need to decide if this feature is better with or without it.
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I'm loving this site: dwitter.net/top Dweet code in 140 characters and see the resulting animation being rendered.

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A revolutionary digital comic for Iphone and Ipad. Visit URL... Take my money now! Oh it free! Downloading as I type andrebergs.com/protanopia/

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SphericalGames retweeted
28 Aug 2017
PowARdup just got a whole lot more exciting! #powARdup #ARKit #AugmentedReality #iOS11
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I think I spend too much time coding instructions that no one is going to read...
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