Joined December 2024
21 Photos and videos
Bobium Brawlers Alpha 5 is out 🧪 ⚔️ Rebuilt battle flow 🧠 Local AI deck generation 🎲 Actually random dice 📜 Cleaner battle log 🛡️ Unified defense 🐛 Progress second-match stall fixes Want to try the Alpha? Join our Discord for playtest access.
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We built gdstyle, an open-source linter and formatter for GDScript. It started as a way to stop wasting code review time on style issues while building Bobium Brawlers in Godot 4. 52 rules, formatting, autofixes, CI checks, and a Godot editor plugin. atelico.studio/blog/introduc…
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Players told us the dice in Bobium Brawlers felt rigged, and they were right. We found a Godot RNG seeding issue where fresh RandomNumberGenerator.new() instances could produce identical dice sequences far more often than expected. Full write-up: atelico.studio/blog/a-better…
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At Nordic Game, our Co-Founder Ennio De Nucci made the case for artist-controlled, on-device AI in games: supporting creativity, authorship, and player experience without cloud inference and its costs. Next stop: Meet Piero, our CEO & Co-Founder @ Summer of AI in Haarlem. 👋
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Vol. 8. Type something weird. See what happens. That's literally the game. #GameDev #AI #IndieDev #OnDeviceAI #Gaming
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Vol. 7: proof that "describe a creature in 140 characters" is the best sentence in gaming right now. #GameDev #AI #IndieDev #OnDeviceAI #Gaming
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Bobium Brawlers lets you battle with any creature you want - check out a selection of Brawlers made by folks at GDC - Vol. 6 #GameDev #AI #IndieDev #OnDeviceAI #Gaming
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Bobium Brawlers - Vol. 5 of the best Creatures from GDC! DM if you want to join our upcoming beta! #GameDev #AI #IndieDev #OnDeviceAI #Gaming
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Who doesn't like a little goth in their creature battler? #GameDev #AI #IndieDev #OnDeviceAI #Gaming
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Vol 2 GDC Creature compilation just dropped! #GameDev #AI #IndieDev #OnDeviceAI #Gaming
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What should BEPPE create next? Reply with a prompt and we'll post with your creature!
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Post-GDC glow still in effect, thanks to the amazing creatures players generated. Here's a sampling - more real soon, but tell us what you'd like to see BEPPE create! #GameDev #AI #IndieDev #OnDeviceAI #Gaming #GDC
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We’re not building games with AI, we’re building games that only exist because of it. At #PGC2026, we shared how Studio Atelico is: • Running AI fully on-device (no cloud, no latency) • Designing gameplay around generative systems youtube.com/watch?v=JZeu9L_x…
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After taking a bit of time to decompress and digest, here are some quick thoughts about our GDC experience 🧵
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Big takeaway: The future isn’t just AI in games: it’s AI that’s fast, personal, and on-device.
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Feels like the industry is starting to converge on that direction. Exciting times.
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