Android development for the dual-screen Surface Duo, Kotlin, Java, Xamarin, React Native, Flutter, Unity, Uno Platform, web, and more!

Joined October 2019
19 Photos and videos
Our #JetpackCompose Figma Relay series wraps up with some final impressions and thoughts for the future - excited to see where this dev-designer collaboration goes next! Joins us on Twitch.tv/SurfaceDuoDev Friday at 11am PST to learn more. devblogs.microsoft.com/surfa…

2
11
3,281
Join us on Twitch in 5 mins (11 am PST) to chat about drag and drop! twitch.tv/surfaceduodev
Implementing drag and drop is a great way to improve your user experience on large screen and #foldable devices - anywhere apps can be side-by-side 😎 data can be shared with a familiar gesture, including #SurfaceDuo devblogs.microsoft.com/surfa…
1
508
Implementing drag and drop is a great way to improve your user experience on large screen and #foldable devices - anywhere apps can be side-by-side 😎 data can be shared with a familiar gesture, including #SurfaceDuo devblogs.microsoft.com/surfa…
1
8
1,318
Join us LIVE now on Twitch to chat about #JetpackCompose twitch.tv/SurfaceDuoDev

Our #JetpackCompose TwoPaneLayout has new features for creating even more responsive #foldable and #dualscreen apps - with more navigation and UX options for large-screen devices! devblogs.microsoft.com/surfa…
1
Join us live on Twitch in 5 mins (11am PST) to chat about .NET MAUI! twitch.tv/surfaceduodev

new #dotnetmaui dropped at #dotnetconf for Android developers using C# and .NET😎 including TwoPaneView for adaptive foldable and large screen layouts devblogs.microsoft.com/surfa…
1
Join us live on Twitch in a few minutes (11am PST) with any questions about developing for #SurfaceDuo, foldables, and large screens devblogs.microsoft.com/surfa…
Android 12L for developers - from #foldable controls and updated design patterns to Jetpack Window Manager and a new #SurfaceDuo emulator 🎉 devblogs.microsoft.com/surfa…
2
Join us live on Twitch in ~10 mins to chat about ink ✒️ twitch.tv/surfaceduodev
Pen interactions can be persisted as a bitmap or vectors - check out these updates to our Ink SDK to store or share drawing data in a format like InkML. devblogs.microsoft.com/surfa…
4