Did anyone know what I voiced Bounty hunter Tim, in #gartenofbanban8 but he was scrapped very late in development? This is the only 2 images I could find of him.
I was on my way to the Avengers: Doomsday Pop-Up Cafe and saw this BEAUTY.
Mind you, this is in East London. Companies commission local artists around here all the time to make art, and this is right next to SXSW London.
Could we be seeing a Sonic announcement soon? 👀
Issues/bugs/problems I’ve encountered while playing the Switch 1 port of #poppyplaytime chapter 5:
1.Doesn’t save at all after the elevator section of the huggy chase, and yet still shows the autosave icon at save points.
2.wall textures don’t line up with each other correctly.
3. Visual settings aside form FOV, show fps, and gamma don’t seem to be working at all.
4. An absolute abundant amount of pop-in zones, often leading to viewing floating assets, and potentially falling beneath the map.
5. Not that well optimization on the tea party cutscene.
6. Lack of smooth fade-in, or fade-out for load zones.
I really hope Mob entertainment listens to complaints such as these, especially due to how oddly early this console port was compared to previous ones.