Joined May 2021
358 Photos and videos
It's finally happening. Tabletop Tavern launches June 11th! A medieval RTS roguelite I've been building solo since the pandemic. Total War scale battles, Slay the Spire run structure, one satisfying run per sitting. May your ale stay full and your enemies distant 🍻
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In the first two days since launch, Tabletop Tavern: 50,000 copies sold 92% positive ratings from 600 steam reviews Lots of updates planned and balancing being updated daily. Can not thank you all enough❤️
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Today was a pretty unreal day. It's one thing to have people tell you they like your game, it's another for them to say it to you after spending money on it. Thank you all❤️
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2 years of solo dev, now finally in your hands! My roguelike RTS Tabletop Tavern is now live 🍻 Build your army from scratch and command them across a brutal campaign on a charming tabletop battlefield. Every future update is free. No paid DLC, ever.
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Total War battles meet Slay the Spire roguelike progression. Build your army, pick from 16 heroes across 8 factions, and survive the campaign on a living tabletop battlefield. Tabletop Tavern launches in 2 days on June 11th!
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If you like Total War, you'll like my game If you like Slay The Spire, you'll like my game If you like SOVL, you'll like my game
If you like A Hat In Time, you'll like my game If you like Mario Odyssey, you'll like my game If you like Sonic, you'll like my game
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Tabletop Tavern has officially surpassed 100,000 wishlists! 🍻 A few other updates: 🫂 Multiplayer is officially CONFIRMED 🔥 Every future update will be 100% free 🗓️ We launch June 11th! I'm so incredibly grateful that over 100k of you wishlisted my little indie game
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THIS IS WHAT AN INDIE GAME LOOKS LIKE
THIS IS WHAT AN INDIE GAME LOOKS LIKE
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TJ - Making Tabletop Tavern retweeted
酒場の卓上が舞台のローグライクRTS『Tabletop Tavern』が6月12日より配信。配信中の体験版では“非常に好評”を獲得 famitsu.com/article/202605/7… 軍の編成や戦術運用を大きく変える固有能力を持つヴァイキングやエルフなどの勢力を指揮し、自分だけの強力なシナジーを築き上げて戦う。
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日本の皆さん、こんにちは!⚔️ 個人開発の中世RTSローグライト『Tabletop Tavern』です –『Total War』×『Slay the Spire』な戦略バトル – 盤上で軍勢を指揮し、リアルタイムで激突 – ランごとに変わる選択と強化で、毎回違う戦いに 6月11日発売!Steamで「Tabletop Tavern」と検索、ウィッシュリスト登録よろしくお願いします!
【ニュース】注目集める卓上ローグライクRTS『Tabletop Tavern』6月12日発売へ。テーブル上で“数百体”の軍勢が競り合うバーチャル攻防戦 automaton-media.com/articles…
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If you like Total War, you'll like my game If you like Slay the Spire, you'll like my game If you like SOVL, you'll like my game
If you like A Hat In Time, you'll like my game If you like Mario Odyssey, you'll like my game If you like Sonic, you'll like my game
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Know a content creator that would be interested in a medieval RTS roguelite? Let us know so we can get them a review key!
It's finally happening. Tabletop Tavern launches June 11th! A medieval RTS roguelite I've been building solo since the pandemic. Total War scale battles, Slay the Spire run structure, one satisfying run per sitting. May your ale stay full and your enemies distant 🍻
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If you like games with: ⚔️ RTS Battles 🧙‍♂️ Medieval & Fantasy vibes 👟 Roguelike Runs 🏹 Diverse factions with unique playstyles you might like the game we’re making!
if you like games with: 🚘 driving 📦 deliveries 🕵️‍♂️ mysteries to unravel 🏞️ countryside to explore you might like the game we’re making! 🛻
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TJ - Making Tabletop Tavern retweeted
One thing game devs should learn is ABS: Always Be Shipping. I learned that working with @notch As Mojang grew and new coders joined the team, there were complaints about old code/shortcuts/“bad” technical decisions. My response was usually: without those decisions, none of us would be here. There probably wouldn’t even be a Minecraft if everything had been done the “correct” way from the start. Games are explorative. You build, test, cut, rewrite, hack things together, and keep moving. A shipped imperfect system beats a perfect system that never makes it into players’ hands. I’ve never worked on a game where you didn’t have to go back and touch old code/systems later anyway.
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COMPUTER, show people the cool game we're making
COMPUTER, show people the cool game we're making
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I'm making Total War, except it’s a roguelike played on a tavern table 🍻
We're making Hades, except it’s set in a vibrant world inspired by the Southeast Asian region with a tactical weapon system!⚔️🌟🌊
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Recently I learned that if you want to find out how many members of your community our Gen Z you just need to share that you've hit 67k wishlists and see how many react with 6 7 emojis and memes. 🙃
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You've rallied together and made your voices heard. The Drakosaur Brood has officially won the community faction vote and is now playable in the Tabletop Tavern demo during Steam Next Fest! 🦖 If you enjoy towering kaijus, feral kobolds, and heavily armored beasts that devour their captives after battle, this one’s for you!
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I'm launching a community screenshot competition! I want to see your most cinematic, epic, or completely unhinged battlefield moments. Top 5 screenshots get a free key to Tabletop Tavern at launch. You can post them on X and tag me or submit them in the Discord!
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