Want to learn how to create motion graphics for sports broadcasts and live events with Unreal Engine? Watch our free webinar on May 18, where we’ll dive under the hood of the Hype Chamber sample project.
Register now!
Enter the Hype Chamber! Amazing collaboration with @RLEsports and @UnrealEngine on this real-time broadcast package for #RLCS -- and it's also available to the community on the UE Marketplace!
Full process post:
capacity.gg/project/rlcs-hyp…
Welcome to The Hype Chamber. 😎
To produce complex motion graphics and animations for the #RLCS, @RLEsports and @TeamCapacity collaborated on a real-time approach. This sample project is now available to help you create your own esports broadcasts!
🏁: unrealengine.com/spotlights/…
Dusting off the ol' Twitter account with a fresh start to prep for some upcoming mentions. ;) All the action has been happening on our site or on IG, but we'll be trying to keep up here in the future as well.
Been spending more time on Instagram lately. Follow us over there if you want to see what we're up to. Lots of updates on the way! instagram.com/teamcapacity/