Joined December 2022
163 Photos and videos
Subliminal retweeted
Replying to @TheSubliminalG
@TheSubliminalG Episode 1 is finally out. Some early prototype animations I did a couple years back in between jobs. Great to see some animations made it into game. Stoked to work on my first ever horror game.
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Hey Everyone! With the recent release of Subliminal: Episode 1, we've received a lot of mixed feedback and a lot of bugs that slipped through the cracks Today's Steam post goes over how we plan on addressing everything! store.steampowered.com/news/…
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Glad to see everyone excited for Subliminal! But, alongside tonight's release we would also like to bring you: Subliminal x Superliminal | The Liminal Collection: Similar Names but Different Games Check it out on Steam! store.steampowered.com/bundl… Check out the trailer RIGHT NOW youtu.be/KkUB2OtSNRg We would also like to disclose that both Subliminal and Superliminal are NOT connected, both games take place in their respective universes. We ask that you respect each game as its own story!
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Worldwide Release. March 31, 2026.
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An Update on Subliminal: Episode 1 Hey everyone. We want to be very upfront and transparent with you about what’s happening with Subliminal’s release. Development of Subliminal: Episode 1 was content-complete in December. From a gameplay and feature standpoint, the episode is finished. However, after an internal assessment by our publishers, Gone-Shootin and InfiniFun, they have decided to move and set the targeted release period to March 2026. Our publishers have decided that they need additional time on the publishing side before launch, regardless of the game’s content completion this December. Specifically, this time is being used for: - Extended QA testing beyond what was originally planned, and beyond our in-house teams. - Localization work for multiple languages. - Optimal launch window selection, citing that December is generally a poor time to release a new title with competition from heavily discounted AAA and AA games. In our State of the Game update video, we mentioned that we were certain of a 2025 release, and that was stated in good faith. A 2025 release had been reviewed and approved by our publishers at the time, and it was considered a reasonable and achievable timeline by everyone involved. We understand how frustrating it is to hear about a date being pushed back when the game itself is done. We definitely feel that frustration too. At the same time, we must be honest: once a publishing agreement is in place, final release timelines are decided by the publisher, and in this case, they are prioritizing launch support and polish over speed, which is something we ultimately respect. Because of this situation, we didn’t want the extra time to go to waste on our end. During this period of additional time, we’re putting together some extra in-game content for you guys called The Archives. The Archives will showcase the world of Subliminal’s unused environments, music, lore, and other concepts that didn’t quite make it into Episode 1. A sort of museum of unused assets. The Archives will be unlocked upon completion of a specific task that we’ll leave for you to discover when you play. We hope this gives something back to you all for the extended wait without compromising the main experience we’ve already developed. This content is coming directly from us here at Accidental Studios because we now have time we didn’t originally plan for, and has been approved on the publishing side as well. We are confident in Subliminal and confident in the work we have done. We are told that this additional time is necessary for a suitable and strong release, and we must respect the publisher’s wishes in that regard. We will go through additional QA, localization, and polish in tandem with our publishing partners, supporting their work throughout. We appreciate everyone who has stayed with us, supported us, and held us to a high standard. We all want one thing for this community, and that is to create meaningful, memorable experiences for years to come. We will continue to be direct with you as things evolve behind-the-scenes. Thank you all for your patience, your trust, and for believing in Subliminal and Accidental Studios. We’re dedicated to finally getting this game out to you all, and we can’t overstate how much your support means to us. We wouldn’t be here without you. – The Accidental Studios Team
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Yesterday our free demo for Subliminal: Episode 1 passed a crazy milestone of over 100,000 licenses on Steam!! 🤯 On launch day, the entire team nervously awaited to see how you guys would like the demo... and WOW! You all blew our expectations out of the park. Thank you all for never giving up on our project, even when everyone had their doubts. We have MUCH more in store for you guys come end-of-year, and we cannot wait to see your reactions to Subliminal: Episode 1.
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Thank you all so much for playing and enjoying the demo of Subliminal: Episode 1! The past few days have been incredibly chaotic, but we are so grateful for all of the positive feedback and support from the gaming community as we continue to push patches to the demo, and develop the full game in tandem.
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WOW! Smile! 😁
lil quick celebration art for the game its finally here happy (kinda late) halloween yall
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20,000 downloads. 24 hours. Unreal. Thank you all so much for the love and support on the Subliminal: Episode 1 Demo! This means the world to our small team. ❤️ We’re already working on a small patch to fix early bugs and polish things up, so expect that a bit later!
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PLAY NOW! SUBLIMINAL DEMO It's time, the Subliminal: Episode 1 Demo is now live on Steam! Play it now! store.steampowered.com/app/3… - Around 15-20 minutes of gameplay - Introduces The Basement, WaterWorks, and Childhood Memories We cannot possibly thank you enough for the immense support this project has received over the years, and we are incredibly excited to finally give back to our community with this demo. If you have any feedback, or bug reports, please share your thoughts with us.
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Hey Everyone! We’re super excited to say that we’re releasing a demo for Subliminal THIS HALLOWEEN (October, 31)! 🎃 This demo will be its own special preview of the beginning of Subliminal! The demo will release on Steam, and will be free to absolutely everyone! The demo will include: - a shortened intro. (voiced by the one and only Max Howarth) - a preview of The Basement, WaterWorks and Childhood Memories. - and roughly 15 to 20 minutes of content. While our original plan was to display this at Steam Next Fest, and then release it to the public. Publishing issues unfortunately held us back. :/ But you all absolutely deserve to finally get a taste of what we’ve been working on all this time, so we decided to release it on Halloween instead! We want to give everyone something to look forward to with the upcoming full release of Episode 1 later this year! We've also posted this announcement on all platforms, including short-form videos on TikTok, Instagram, and YouTube! A Note from the Developer: "Hey everyone, Sven here! I just wanted to say I CANNOT WAIT to see what you all think of this demo! We designed it to be what I think is a really nice bite sized sample of what the full EP will look like later this year, so I hope you all like it! Also, If you have any feedback at all (aka, stuff you really like, stuff you hate, stuff you’d like to see changed) send it to us! We’ll get as much in as we can before release. 🙂 Cheers!" From all of us, thank you all for your incredible support. ❤️ We'll see you soon! — The Accidental Studios Team Follow us on social media! youtube.com/@OfficialSublimi… instagram.com/theofficialsub… tiktok.com/@officialsublimin…
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Check out our September blog post for Subliminal! Each month, we’ll recap the biggest progress we’ve made, share a behind-the-scenes moment or two, and showcase something fresh with a rotating spotlight section. You can view the full post entirely for free on our website. subliminalgame.com/news/sept…
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Hey everyone! We have recently posted a new update video on our YouTube on the state of the game Go check it out youtu.be/d2MetbwJqEg?si=F5ch…
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Debugging on St. Patrick’s Day... does that mean we get lucky or uncover even more cursed glitches? 🤔
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Specs: CPU: i5-13600K RAM: 32gb DDR4 GPU: 4070 Ti Super
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Happy St. Patrick's Day! 🍀 Debugging for Subliminal is officially underway, and we're making steady progress toward a release. Hopefully, luck is on our side as we tackle these bugs!
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Subliminal retweeted
Where is the album
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