Joined April 2015
231 Photos and videos
Pinned Tweet
#Hytale I'm still incredibly dedicated to making Hytale mods. If you have a mod you want created with good quality, and dedicated maintenance then check out my portfolio: joxii.xyz/ and get in contact!❤️
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#Hytale Hytale exposing the server APIs now will greatly benefit the multiplayer ecosystem! I'm so excited to dive into it and see what things I can find. prerelease.server.docs.hytal… It's only positive from here, and will allow people to become a lot more creative with more functionality to play with!

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owen retweeted
I can not support this dude enough, he is one of the best and most dedicated Hytale mod developers I have met definitely hit him up for your modding support and guidance.
#Hytale I'm still incredibly dedicated to making Hytale mods. If you have a mod you want created with good quality, and dedicated maintenance then check out my portfolio: joxii.xyz/ and get in contact!❤️
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#Hytale I've said it before but don't worry about Hytale being 'slow' right now. Rome wasn't built in a day and great things are happening, look at the types of projects being worked on and servers that are coming. Hytale's in a development age right now, but then think about what you'll be playing in three or even six months, the quality will be nuts! The server browser alone will help the community ten fold and allow the community to experience the true dedication of the Hytale fans and what they've made. Good things are coming, I know it!
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#Hytale I need friends so I can virtually boast online about how popular I am so please add me when it's fixed, please please please
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#Hytale Crazy to think Hytale's been out for almost 4 and a half months now, and how much progress has been made! It's been an incredibly busy and sleep-deprived 4 month s for me, non-stop working, lost my job, created ZHorde and working on Hytown full-time! Absolutely loving where Hytale is going, and will get to within the near future! 🥂
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#Hytale The Lore Q&A (from my perspective) felt very empty as to new/updated information with minor nuggets of information about changes and removals. I don’t really feel that interested in it at the moment? I’d really like more video teasers, concept art, pictures visually showcasing new sneak peeks of what’s to expect in the world as I think people who get visual interpretations will be able to appreciate it and get a lot more invested into it. Visual storytelling (even with small hints or sneak peeks) is huge and it will play a big part in capturing players interest. Just my two cents!
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The Sanguine Cathedral is a masterpiece of a dungeon, I'm glad to have worked on it! 🩸
We’re almost ready to unveil our first dungeon in Hytale. Listen to one of the tracks from our MMO’s OST while you wait. The Sanguine Cathedral coming soon...
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#Hytale #HytaleModding Great news for Hytale modders from @MachineBreaker_ That when new updates are pushed, we'll have a dedicated blog section highlighting API changes/additions/removals for all future posts. This will be incredibly helpful in the long run!
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#Hytale Hytale's new updates drop very soon! I'll try my best to outline all of the API changes that I find for server operators to get their servers back to normal functionality as fast as possible!
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3) Removed from World Event - This fires when a player leaves a world, you can now either suppress or customise the message, good for aesthetic purposes if going to different worlds etc!
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2) Item HUDs - Items can now have their own HUD overlays (think like Ammo, bars etc) per specific item, rather than per plugin!
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#Hytale And in 5 days since my post, we've had tons of interesting updates with a huge content patch coming alongside more future content information from the team! To be here from the start and seeing it grow is fantastic!
#Hytale Hytale might be feeling slow right now, but just remember that Rome wasn't built in a day! Things take time (and patience) which no doubt we've all had after 7 years of waiting. Good things are coming to Hytale, and I'm excited!
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#Hytale Server browser will be out in the coming weeks per @Simon_Hypixel which will be great for the multiplayer ecosphere. I hope all the upcoming servers hold out for it, as no doubt you'll be able to be found quicker and players will be finally able to indulge in multiplayer!
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owen retweeted
Replying to @sansqmiras4
Does not matter for the long-term health of the game; we have enough funding to finish the real Hytale vision, and then we will see a massive surge of players when we hit some big milestones. The game feels very far behind right now; people have no idea how much it will change for the better. Just need to keep rolling out updates non-stop and not get distracted, which we are doing a good job at. I still have taken 0$ from Hytale. I keep growing the team and accelerating production. We are putting $0 in marketing, and not even sending emails right now. We are working on major changes to the game and will start pushing hard later on. Incredible things are coming.
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