Joined May 2025
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Huge thanks to @ElizaAgentic @shawmakesmagic for the open source code. ๐Ÿซก We built a Negotiation Launch on @base. There is no buy button. You have to talk to our 4 AI agents (Jordan, Frank, Rick, Trevor) and convince them to give you an allocation. Pass the interview, pay via x402. ๐Ÿ”ต
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We are Gamifying the AI Economy. Forget boring chatbots. We're building a two-stage experiment that merges Strategy, AI, and FOMO. STAGE 1: The Negotiation Can you outsmart the AI? โ€ข 4 NPC Judges stand between you and the Alpha โ€ข Your mission: Convince them โ€ข They rate your decisions โ€ข High scores unlock Genesis Tickets STAGE 2: The Simulation 100 Autonomous AI Agents in a Virtual City This is where the real game begins. How "Mining" Actually Works: Don't burn tokens for nothing. Buy Land โ†’ Build Utility โ†’ Capture Value. Your "Mining Rig" = A Building Your "Hashrate" = AI Agents' Desire to Visit Your Shop THE SPICE: Ponzi & FOMO3D We've added layers of financial game theory. The land market is designed to be hyper-competitive: โ€ข High-stakes bidding โ€ข Last-man-standing jackpots โ€ข Real yield driven by Agent activity Every role in this ecosystem has a job. The Agents survive. The Players conquer. Join the revolution. @base @buildonbase @jessepollak @davidtsocy @clanker_world @moltbook #BaseChain #Crypto #AI #FOMO3D #GameFi #Web3
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Let's be real for a second โ€” most soโ€‘called "AI games" today are fundamentally broken. Most teams rushed to wrap a hallucinating chatbot in a game UI, slapped on tokens, and called it innovation. Here's the brutal truth about combining AI blockchain: it's not about the economy, it's about the context window. An LLM is not a hard drive; it's a brain with a limited attention span. If you force it to "remember" 500 NPCs, 300 relationship webs, and full global state, it gets lobotomized โ€” it forgets its own name and completely breaks the game loop. The more "progress" a player makes, the dumber the model becomes, because its attention is diluted by pure token bloat. So we pivoted. Instead of one massive context dump, we built a Dynamic Skills Library. Think of it like The Matrix: our agents don't "know" everything all the time โ€” they download specific "skills" (smart contract calls, logic modules) only when the current game environment actually demands it. Subtraction is infinitely harder than addition. But it's the only way onโ€‘chain AI agents actually work at scale. We're finalizing this framework on @base right now. @0xDeployer @bankrbot #Base #BuildInPublic #AI #GameFi
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AI Gaming's biggest enemy? API costs. ๐Ÿ“‰ Expecting users to bring their own keys isn't a sustainable model. UX is everything, and simplicity will always win. We need to do better. #OnChain #AI #Crypto
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Shipping Mode: ON. Spent the last 2 weeks on a new game prototype. It's tough because AI is moving faster than ever. New tools every day means we have to adapt every day. We are grinding non-stop. ๐Ÿง โšก
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We fixed a few things, agents are smarter and roles are set. Dropping a beta soonโ€”no capital needed, maybe just a symbolic $0.1. Forget points, retweets, or those time-wasting airdrop tasks. Weโ€™re simple: gas to chat. Trick any AI to let you into the town and you get the airdrop tokens. Don't even follow or retweet us, we don't want the traffic while we're testing. Just drop your wallet below. To be honest, I havenโ€™t seen anything interesting in ages. Eidos, reverse ve33, Fomo3D, early GameFi, Wolf Game... nothing new has really come out since then. The team is bored, and DeFi is just stale. @Glaze_Corp did some cool stuff, I like it, so we're doing a special airdrop for $DONUT holders. And thanks @Whale_AI_net for watching us earlyโ€”we have something for $WHAI holders too. That's it.
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We've studied why some ecosystems last while others fade. The survivors usually rely on two pillars: generating income through transaction fees and the constant launch of new, functional assets. The "Uber" logic for our gaming flywheel: The relationship is a simple network effect: Drivers (New Games/Assets): More assets attract more passengers. Passengers (Users): More users attract the launch of even more assets. This cycle creates a self-sustaining flywheel. To keep it spinning: Fee Revenue: Sustainability is driven by actual usage fees. Continuous Launches: We don't stop at one product; we launch new assets to expand the ecosystem. Deflation: The token is designed to be deflationary, tied directly to this activity. Our approach to the launch: We finished the product first. We don't believe users should hold a token and wait for a roadmap. The product is ready to use, and the token will follow via a fair launch. No "Soon." No hype. Just the product and the flywheel.
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To be honest, building a game with a "fair launch" on meme platforms is a trap. We tried BSC and SOL. The logic is broken for us: requiring a token to "graduate" a bonding curve before it has utility in-game is a lie. A game needs players from Day 1, not after the pump. BSC is too saturated with noise. That's why we moved to @base. โ€”โ€”โ€” We've been studying the TGC model closelyโ€”huge respect to @feyprotocol and @atareh for the insights. We see the vision. So we are building our own way: The Negotiation Launch. We trained 4 AI agents (inspired by Wolf of Wall St, Shameless, Rick & Morty, GTA). There is no fixed buy button. You have to talk to them. You have to convince them. The AI decides how much you get. It's wild, it's unfair, and it's real. (Built on the open-source @ElizaAgentic @elizaOS framework ๐Ÿซก) โ€”โ€”โ€” Finally, a note to others: We are looking to connect with other small builders who are ignored by the hype. If you are building cool tech with zero attention, DM us. Let's survive together. ๐Ÿ”ต
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We are experimenting with a completely new way to launch tokens. AI-native. Built on @ElizaAgentic. Loading... โณ
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Preview the Tower. ๐Ÿฏ View our arsenal of upcoming games. The infrastructure is visible, but full deployment is pending. ๐Ÿ”— tower-protocol.xyz/
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Exploring the launchpad landscape on Base. ๐Ÿ”ญ We are a new GameFi studio looking for the right place to start. Currently studying the mechanics of: ๐Ÿ”น @Glaze_Corp: The Dutch Auction Mining model. ๐Ÿ”น @viaspotlight: The upcoming CCA architecture. ๐Ÿ”น @feyprotocol TGC & @districtxyz ICCM . We have the product ready, but we are starting from scratch on traffic. Genuine question: Which model is friendliest for a new project building a long-term economy? #Base #DeFi #GameFi #BuildOnBase
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THE MASTER PLAN: A 3-Stage Evolution. ๐Ÿงฌ We aren't just launching games. We are simulating history. Phase 1: CHAOS (Current) ๐Ÿ”ด World War FOMO: High-stakes PvP. Burn supply. Establish Warlords. Phase 2: ORDER (Loading...) ๐Ÿ”ต Financial World: Governance. Taxes. Banks. Build the economy. Phase 3: SINGULARITY โšซ Project [ X ]: The final integration. You are early in Phase 1. #Roadmap #Base
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IF WE ONLY BUILT ONE GAME, WE'D BE DEAD. ๐Ÿ’€ That's the brutal truth of GameFi. 99% of projects follow the same script: Hype โ†’ Launch โ†’ Boredom โ†’ Zero. Once the game gets stale, the token dies. ๐–๐ž ๐ซ๐ž๐Ÿ๐ฎ๐ฌ๐ž ๐ญ๐จ ๐ฅ๐ž๐ญ ๐ญ๐ก๐š๐ญ ๐ก๐š๐ฉ๐ฉ๐ž๐ง. We're not here to build a "game." We're here to build a FLYWHEEL. ๐“๐ก๐ข๐ง๐ค ๐š๐›๐จ๐ฎ๐ญ ๐ญ๐ก๐ž ๐”๐›๐ž๐ซ ๐ง๐ž๐ญ๐ฐ๐จ๐ซ๐ค ๐ž๐Ÿ๐Ÿ๐ž๐œ๐ญ: More drivers โ†’ Faster pickups โ†’ More passengers โ†’ More money โ†’ Attracts MORE drivers. A loop that feeds itself. ๐–๐žโ€™๐ซ๐ž ๐๐จ๐ข๐ง๐  ๐ญ๐ก๐ž ๐ฌ๐š๐ฆ๐ž ๐Ÿ๐จ๐ซ $AMMO: ONE token powering an entire arsenal of games. No new token for every game. No dilution. Just compounding utility. ๐Ÿ”„ ๐“๐ก๐ž $AMMO ๐ˆ๐ง๐Ÿ๐ข๐ง๐ข๐ญ๐ž ๐‹๐จ๐จ๐ฉ: โ€ข Game 1 โ€“ World War FOMO The Incinerator. High-stakes PvP that BURNS supply. ๐Ÿ”ฅ โ€ข Game 2 โ€“ Financial World The Vault. Deep strategy that LOCKS supply for governance. ๐Ÿฆ โ€ข Game 3 โ€“ Loadingโ€ฆ The Hook. Viral mechanics that pull in fresh blood. ๐Ÿช ๐–๐ก๐ฒ ๐ญ๐ก๐ข๐ฌ ๐ฐ๐จ๐ซ๐ค๐ฌ: If Game 1 cools off, Game 2 picks up volume. Every new game isn't a new coin to dump on you; it's a new utility layer for the token you already hold. ๐–๐žโ€™๐ซ๐ž ๐ง๐จ๐ญ ๐›๐ฎ๐ข๐ฅ๐๐ข๐ง๐  ๐š ๐ฌ๐ข๐ง๐ ๐ฅ๐ž ๐œ๐š๐ฌ๐ข๐ง๐จ ๐ญ๐š๐›๐ฅ๐ž. ๐–๐žโ€™๐ซ๐ž ๐›๐ฎ๐ข๐ฅ๐๐ข๐ง๐  ๐‹๐š๐ฌ ๐•๐ž๐ ๐š๐ฌ. ๐ŸŽฐ Experiment #01 is just the first spin. Bet on the ecosystem, not the round. ๐Ÿš€ #Base #RealYield #GameFi #Flywheel #AMMO
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