Gaming remains in a perpetual golden age. Not only is there something for everyone, but there’s consistently far too much to ever realistically experience.
For as many games as I play, I also lament all that I’ll never have time for.
007 First Light took $200 million and 7 years to develop. After selling 1.5 million copies in 24 hours, IO Interactive still needs another 2 million sales to break even. Is AAA gaming sustainable?
thegamerztheory.com/article/…#007FirstLight