Building Makko.ai create 2D worlds. Follow @playmygamesnow to follow along as I make a game with Makko!

Joined July 2011
1,313 Photos and videos
Tony Valcarcel retweeted
AI should handle what slows you down. Not your creative decisions. That is the difference between a tool and a replacement. Catch more conversations like this every Wednesday at 1PM PST: discord.gg/makko 🎮
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Tony Valcarcel retweeted
I'm making a deckbuilding roguelike where you salvage wrecked spaceships for crazy robots. - Loot dead spaceships and sell the salvage - Great mixtape, 24 songs, 3 languages - If space doesn't kill you, your boss might Would you play this? It's called Sector Scavengers.
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Tony Valcarcel retweeted
Roguelike deckbuilding: saqueas naves espaciales rotas y muertas para robots locos. • Naves esp. muertas/rotas → vende • 24 temas, 3 idiomas • ¿El espacio o tu jefe: cuál te mata? ¿Lo jugarías? Sector Scavengers store.steampowered.com/app/4… #videojuegos #indiedev #gamedev #Roguelike #deckbuilding
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Tony Valcarcel retweeted
Old vs. New? Which do you prefer? I got a ton of feedback that the first 90 seconds of my game were WAY too text heavy and way too gameplay light. HUGE THANKS to all the testers! I submit a new start to Sector Scavengers: Signal & Salvage. Link to wishlist in the comments ⬇️.
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Remember, AI is going to do whatever you tell it to do, even if you don’t say what you mean.
Jeremy Bird (our CEO) just explained why your prompts aren't working. The AI doesn't read your mind. "Duel" means nothing. "Duel with magical swords" works. Tune in Wednesdays at 1PM PST. 🎮
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Tony Valcarcel retweeted
Would you skip this or read it? Is 7 seconds too long for a tutorial? I'm assuming 1.5 second read time per message. Wishlist Sector Scavengers: Signal & Salvage today on Steam! Link below ⬇️
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Meet Max! The hero of our story :)
Meet Max, See Max Salvage, See Max Repair, See Max Extract! Which card do you think you'll play the most often? Wishlist Sector Scavengers: Signal & Salvage today on Steam (Link in Bio and Below) ⬇️
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150 wishlists on my first game. Next step 250, and then…Howard Dean.

ALT Howard Dean Scream GIF

We broke 150 Wishlists! Olivia thanks you :). Wishlist today on Steam! store.steampowered.com/app/4…
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Make what you want, dream big. Come make games with us!
Your AI character animations look inconsistent because the AI is guessing what your character looks like from the side. A reference sheet fixes that. Front, side, back. One click in Makko. Every animation after that stays on model. 🔗 go.makko.ai/reference-sheet-…
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Makko bringing people pets to life! Join the @makkoai creation contest today for a chance to win a free game!
Made this character using @makkoai . It was so simple and easy to make a character which i referenced with my dog lol. Meet ken the savior of inu village who protected the village from a goblin raid.
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I’m Tony from Seattle, this is my (and @makkoai !) art!
We are Ghost Pixel from Argentina 🇦🇷, this is our art
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My take on the impact AI will have on the economics of indies and the artists that support them!
AI gamedev take - real artists will make more money as AI gamedev grows in popularity. Take my game for example. I’ve already invested more than $1,000 in sound and art commissions for the game to polish up the pieces I’m not satisfied with AI output for. I have $6k set aside for a professional trailer and capsule art. Sector Scavengers is a passion project that WOULD NOT EXIST if I couldn’t make it with AI in the evenings. This means that over $7k in work simply would not go the hardworking artists that produce or will produce this content. Someone explain to me how I’m stealing money from artists. You can’t do it. What you can do, and what I see a lot, is stroke your own ego about the Naruto “inspired” art you create that no one wants to buy. More people making games they take pride in enough to pay for polish is a good thing. And the insistence that these people don’t exist at scale is farcical.
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ALT Nossa Build Erthosoconstrutor GIF

Faceless YouTube channels are blowing up, so I built Ghostline. Give it an idea. It makes the script, voiceover, captions, music, and final video locally on your PC. No paid APIs. No camera. No editor.
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Tony Valcarcel retweeted
Before Security can collect a single Badge ID, out struts the VP who started the hydration wars, employee number 2 at the world's most powerful tech company. This man hasn't heard the word "no" in over a decade and these security guards are about to find out why.
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Tony Valcarcel retweeted
Most game ideas die in the same place. Can't draw. Can't code. Stop. We built Makko to remove both walls. Live on Product Hunt today: go.makko.ai/product-hunt-lau…
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Sometimes I watch the entire 2015 Jurassic Park movie just to remind myself that someone sat in a meeting and said “and then the Velociraptor runs up the back of the T-Rex and leaps onto the neck of the Indominus Rex.” And someone ELSE said “Johnson, you’re a genius!”
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What is Max constantly checking on his HUD? Wrong answers only.
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Tony Valcarcel retweeted
First day back from the hospital was spent on some light UX Updates. What do you think about the placement/size of the cardbacks and Ship information?
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Tony Valcarcel retweeted
New HUD Who Dis? What do we think about this evolving layout friends? Simpler? Does it help you understand what is going more easily?
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