DEATHMATCHES

Joined April 2020
18 Photos and videos
Not going to come as a suprise to anyone I dont think, but I recently made the decision to put the game on indefinite hold - consider cancelled.
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You should check out @ChainsawGnarly mods for the 2k games! I don't feel like you'll go without so much. There's obviously a few other indie wrestling titles in development which I'm also sure will be great.
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Thanks everyone for following the game for so long, I really appreciate it and honestly it took me by surprise. Wanted to let you all know rather than just leaving it silent now the decisions been made. Cheers!
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"I believe Ultraviolence Pro Wrestling is cooked" Hurts to hear. bro. @kennybomb4k
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catching strays in videos and reddit posts recently lol
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"we'll have to wait another 5 ye-" Another year has been added to the counter.
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Development is going great
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I will code multi-object animation displacement one more time and one more time only.
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Jokes aside, I fully sympathize here. Sports games, wrestling games - are very hard genres to develop. Very animation heavy. Things can look busted until you're very deep in development. Things like synced animations are, even on their own, a massive development task.
Same, but after the word "ULTRA", just put "VIOLENCE" instead.
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Its no ones fault for not knowing! But really, these things take a long time and are very challenging. I've been in the industry for a very long time now. And this stuff is incredibly challenging. I'm experienced enough to know that this stuff takes yet more experience!
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Same, but after the word "ULTRA", just put "VIOLENCE" instead.
Hey everyone! Sam here. Just want to say the concern around the lack of gameplay/new screenshots has not gone unnoticed. I know some of you are just excited about the game and want to see more. Some of you may be worried that we’ve slowed down on development and that we are simply ignoring any negative comments. There’s even some people out there who think there is no actual game being made and the lack of updates is proof of this. Well nothing could be further from the truth. Everyone on our team is working tirelessly and we have made incredible progress. But that doesn’t always mean we are ready or able to show off that progress. As for upcoming updates, my plan is to record a video over the next week which will serve as a “development deep dive” where I will do my best to bring you all up to speed with where we are with the development. All of the amazing progress and even all of the challenges. My hope is that this video will answer all or most of the concerns you may have and reassure you that this game is very real and that my heart and soul is being poured in to this thing every single day. So to the doubter, im sorry. To everyone else, thank you so much for the ongoing supporting and for continuing to believe in us 🙏
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Given recent events (699.99) just saying that the game targets 60fps on Steam Deck.
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Just have to make the bugger
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ULTRAVIOLENCE - (NOT THE) DEATHMATCH GAME retweeted
16 Aug 2024
Check out today's video for a special look at 12 new and upcoming wrestling games including: ✅ WWE 2K25 ✅ Ultra Pro Wrestling ✅ Casual Pro Wrestling ✅ The Wrestling Code ✅ Ultra Violence ✅ Wrestle Story ✅ Wrestling Manager Plus lots more! 👇
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ULTRAVIOLENCE - (NOT THE) DEATHMATCH GAME retweeted
You must understand that the most valuable thing to indie devs these days is fans spreading love for their game thru word of mouth. Advertising yourself on socials with the current state of the internet can only get you so far. We are all surviving because of yall's passion 🙂
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I urge wrestling fans to understand that a roster of even 20 playables is insane scope for any other genre of indie game. Like genuinely mad. Please understand
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Watching a BYW1 2 video where the host spends 90% of his time making sure we know he doesn't like backyard wrestling. My brother in christ it might not be for you. Turn em off.
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Me however? Love em
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