After a year of painstaking work, I am very proud to say that Nature Shaders has finally been released! This collection of shaders adds player interaction, wind, masking, and a lot more to vegetation in Unity:
assetstore.unity.com/package…#madewithunity#unity3d#assetstore#gamedev
After a year of painstaking work, I am very proud to say that Nature Shaders has finally been released! This collection of shaders adds player interaction, wind, masking, and a lot more to vegetation in Unity:
assetstore.unity.com/package…#madewithunity#unity3d#assetstore#gamedev
More Ghost of Tsushima vibes in Unity this week. I improved the grass meshes to get better highlights on them, and have been trying out some different lighting conditions
#madewithunity#screenshotsaturday#gamedev#unity3d
We have identified some culling issues with Nature Renderer (mainly when using LOD Groups with objects that do not use Nature Shaders). And also some strange import errors. They are fixed now and we will publish a new version within the next few days.
Working on new demo content for Nature Renderer to show best practices for performance and rendering. Initial designs are almost done, but still need to replace some 3rd party models before release.
#screenshotsaturday#madewithunity#assetstore#gamedev#indiedev