A sneak peek from my bank management game, as you can see a lot has changed both visually and in functionality since my last update! #gamedev#indiegames#tycoon
Quite happy with how my new NPC's are turning out - using MakeHuman Mixamo for animations to replace my half-assed Blender characters
#indiegames#tycoon#indiedev
Weekly update:
This week I focused on UI improvements and added a new view to adjust bank fees/rates.
I also implemented cash withdrawals for customers.
#gamedev#indiegames
Solo dev building a 3D tycoon / bank management game in Unity on my sparetime.
Early gameplay: building rooms, hiring staff, and customers starting to flow.
Early WIP – rough NPCs and pathfinding.
#gamedev#indiedev#tycoon