My main problem with
#Fatekeeper is the complete lack of controller support.
I understand itās in Early Access, and I know things will be worked on, improved, and added over time. But launching with zero controller support still feels like a big mistake to me.
The game is stunning, and I bought it because I wanted to support it, but this feels like a lack of experience or a lack of understanding of how many PC players actually prefer controller.
I get that the PC master race crowd loves mouse and keyboard and swears itās superior, and thatās fine. But for me, it just isnāt. I donāt enjoy it.
Some of us want to sit back, controller in hand, feet up, and enjoy the game on a big display. We want comfort, feedback, and controls that feel natural. Mouse and keyboard gives me none of that. It feels awkward, empty, and uncomfortable.
And when youāve got controls like Left Alt to dodge, Q for spells, X to change spells, and R to block all while moving, it just pulls me out of the experience completely.
The world, visuals, atmosphere, and potential are all there. But no controller support is seriously hurting the experience for me, and I think the devs need to understand that this will put a lot of players off.
And yes, the gameplay side is partly a skill issue. Iām playing badly, Iām dying, and Iāll own that. But a big reason for that is because I just do not enjoy mouse and keyboard. š
@THQNordic