8 years have passed since we started Kojima Productions. Back then, we had no development tools, no game engine, no office, and all we had was a notepad with a draft project and the LUDENS logo. I followed Guillermo del Toro's advice, as I had always done (before becoming independent): "Create an innovative and unique AAA game that fans are looking forward to as soon as possible!" With that in mind, we searched for engines and offices, traced our ties, gathered our friends and cast, and in parallel with promotions (trailer production, merchandise sales), at the end of 2019, the game "DEATH STRANDING ", our first IP, was completed. Now, KJP has entered the "2nd phase". We have expanded our studio and strengthened our crew to develop our existing IP (DEATH STRANDING) into a franchise (multi-publishing, sequel production, film adaptation) and our next challenge, a new IP "OD". Although the COVID disaster delayed our plans, we have already launched our second booster rocket, completed separation, and are continuing our flight into uncharted territory while adjusting our trajectory toward new destinations. Thank you for your continued support. ππ»