Our new title, RavenIdle, surpassed 100k players in 48 hours of release, with a $110k and still growing community-funded prize pool.
Our main title, RavenQuest, has a massive update coming shortly.
And a 3rd title, Dragon's Den, drops in a few weeks.
We don't play the "Web3 game" well. We're not comfortable trying to FOMO you to "BUY
$QUEST NOW OR REGRET NOT RETIRING YOUR FAMILY." We're not here to use 90% our revenue to have KOLs push fake fomo on you.
We're here to build fun games. And that's what we're fucking good at.
We're growing the
$QUEST ecosystem with real revenue and a community of gamers first. One day, it will cut through the fake noise. One day, we will be undeniable.