New #devlog is out! Similar to the last month, a lot of updates to share around the #godot Road Generator Addon - including the now-merged Terrain3D integration. Free for anyone to view:
patreon.com/posts/august-dev…
What good are roads without a world to rest upon? See @TheDuckCow's updates under @TokisanGames's guidance to create this integration with Terrain3D and the #godot Road Generator 🎉
Want to test it out? Comment on GitHub if you've got any feedback!
github.com/TheDuckCow/godot-…
Hello Wheelers - our next #gamedev#playtest is officially live - embrace your inner wheeler and join in while you can! Complete quests, explore the world, and hijack at high speed.
🧵for how to join in
Simply click the big ol' button on the page below, then after a 2-question form you'll directly get the download link. We ask playtesters to respond to the in-game prompted feedback within a week to see how it went!
wheelstealgame.com
Latest devlog is out, lots of goodies to share! All ye wheelers are free to learn about the latest in quests and vroom vroom sounds - but any additional support is greatly appreciated 🫶
patreon.com/posts/115317718?…
The job dialogue system is coming along nicely, wheelers now show a little (!) for story/quest-focussed dialogues to grab the player's attention #gamedev#quest#dialogue
Long gone are the days where hijacker victims remain silent! Dare you start a conversation with one of these disgruntled wheelers? #gamedev#godot#indiedev
We've made great progress on our community job board!
Found at rest stop gazebos, "unpin" a post to claim it, and with your handy paper clip, bring it along to help identify your goal out in the world. #gamedev#indiedev#GodotEngine
Guess what? The #Godot Road Generator plugin is officially available, for the *first time*, in the 4.2-4.3 Asset Library!
Check out the blog with visuals about all the awesome updates:
patreon.com/posts/113044568?…
We're working on Community notes! Err, no, not *that* kind of community note. Little jobs you'll be able to pick up at rest stops on the open road! #GodotEngine#gamedev
Tired of hijacking other cars? Well now your lil' cable arms can target... parking signs?? Use them to switch into "pedestrian" mode! #godot#godotengine#gamedev#indiedev
The latest devlog is out, pull over and give it a read!
Many #godotengine Road Generator updates, and we are nearing our next announced playtest
patreon.com/posts/august-dev…
Wheelers now get, erm, gently pushed aside as you jump from vehicle to vehicle - just be sure to say thanks for the ride on the way out! #indiedev#gamedev#GodotEngine
New devlog is now, check out the exciting progress from the last month: wheelers in cars, gazebos models, and connected road lanes oh my!
Free for anyone to view:
patreon.com/posts/july-devlo…