Senior Encounter Designer on Jedi Survivor @Respawn. Former Senior Multiplayer Designer at @Halo. Past Design at LucasArts. Creator @spaceoctstudios. he/him

Joined March 2009
2,937 Photos and videos
Patrick Wren retweeted
Zero Company is at your command. Make every move count. #SWZeroCo Watch the full-length gameplay trailer here: youtu.be/WxLUZ1omFA8
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Patrick Wren retweeted
Get your squad ready: New gameplay trailer for #StarWars Zero Company drops during #SummerGameFest! Tune in June 5 at 2pm PT here: bit.ly/sgf26yt
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I will always have some truly special memories with friends playing through this journey to Final Shape.
Read the full blog at bung.ie/d2_may_21_2026 For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2. As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio. Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to. We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all. We are incredibly grateful to everyone who made that journey with us. From the deepest part of our hearts, thank you, and we'll see you in the stars.
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I am so stoked! This looks fantastic.
Fox McCloud and his crew are back in the cockpit for #StarFox, a remake of the Nintendo 64 game, coming to #NintendoSwitch2 on June 25th. Watch Star Fox Direct: ntdo.com/6010A7PG2
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I AM GOING TO MY FIRST STAR WARS CELEBRATION EVER!

ALT star wars dancing GIF

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Patrick Wren retweeted
🌟🌟I'm hiring a (second!!) Senior Technical Game Designer at Respawn Entertainment on the Jedi team to help us build out an excellent PC experience! This is a full-time, 18-month contract role that is hybrid onsite to any EA office. Link in thread 🧵
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Patrick Wren retweeted
Star Wars Zero Company is more than just 'Star Wars XCOM'—it feels like Mass Effect but with turn-based tactics and permadeath pcgamer.com/games/strategy/s…
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Patrick Wren retweeted
Key person risk is the potential for severe financial or operational disruption if a critical individual, such as a specialized employee, suddenly terminated or cannot perform their duties. It occurs when vital knowledge, relationships, or skills are concentrated in one person, threatening business continuity. Evan was a “key person”
guess who got laid off today! 🫠 i am genuinely so confused and bewildered like, i spent the past week debugging the rivalry system while recovering from pneumonia and just in the past few days i’ve had multiple directors tell me how much they appreciate everything i do
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guess who got laid off today! 🫠 i am genuinely so confused and bewildered like, i spent the past week debugging the rivalry system while recovering from pneumonia and just in the past few days i’ve had multiple directors tell me how much they appreciate everything i do
Information on today's layoffs epicgames.com/site/en-US/new…
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Patrick Wren retweeted
We told you all to stay tuned...
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ALT Facepalm Really GIF

Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/new…
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It has been wild seeing people play a game I worked on over 10 years ago. It's been amazing and sad at the same time. But overall, I am grateful people at least get to play a slice of what could have been. youtube.com/watch?v=unhCx-r8…
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Patrick Wren retweeted
hey can you watch BD for a second I'll be right back thanks
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Patrick Wren retweeted
Jujutsu Kaisen literally created the modern day equivalent of akira slide
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Here are 4 cards I'm chasing in 2026. Still lots of older and niche cards to chase.
29 Dec 2025
Here are 4 cards I’m chasing in 2026 Setting my sights high this year 🙂‍↕️
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Patrick Wren retweeted
Merry Christmas Cal Kestis 🎄
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Patrick Wren retweeted
This is what happens when you treat people like quarterly expense line items. Meta’s been cutting people every quarter or two since the efficiency push started. Each wave removes employees who built the systems, knew how things actually worked, and had the judgment to navigate complex problems. Now they’re hiring replacements who can’t explain basic concepts, submit obviously AI-generated work, and perform worse than the people they fired. The manager posting this had to tell grown adults they were losing their jobs, watched them panic about mortgages and visas and kids, saw them cry. Then leadership forced him to backfill those same roles with worse candidates. This is what layoffs actually cost. You’re not cutting fat. You’re amputating institutional memory, severing relationship networks, and destroying the judgment that only comes from years of context. The $150K salary savings in Q1 turns into 18 months of productivity loss, broken systems, and quality degradation. The people you let go knew which meetings actually mattered, which stakeholders to loop in, and how to get things shipped. The replacements are learning from scratch while your products decay and your best remaining people watch this dysfunction and start taking recruiter calls. Leadership celebrates the headcount reduction in earnings calls. Shareholders see the margin expansion. Nobody’s measuring the knowledge destruction, the morale collapse, or the compounding talent flight. By the time the board notices product quality tanking, the employees who could have fixed it are gone. And they took their networks, their context, and their trust with them. You can’t hire your way out of institutional knowledge you deliberately destroyed.
26 Nov 2025
Tech is wild: layoffs today, ‘we can’t find talent’ tomorrow
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It's pretty wild that @CashApp can determine your case not a scam when I have a google drive of evidence, a police report, and a report to the FTC, but won't return my money. Their customer service is the worst I have used. They won't give me reasons for their denial.
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Lots of incredible debut games this year.
Your nominees for Best Debut Indie game at #TheGameAwards:
 🏆 Blue Prince 🏆 Clair Obscur: Expedition 33 🏆 Despelote 🏆 Dispatch 🏆 Megabonk 
🗳️ Vote Now: bit.ly/tgavote
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Patrick Wren retweeted
We've been saying this about games too. Senior devs are junior devs who have put in their time learning process, team work, and the ins and outs of the industry. If we don't hire juniors to do a specific level of work, the pool of seniors will dry up in the next 5 years.
Simu Liu explains that replacing background actors with AI deprives people of the ability to pick up skills to become an actor. “I think if I was able to learn from that experience [as a background actor], then how many other people are doing the same? In depriving the world of background actors, you’re also depriving people the opportunity to kind of pick up these skills… Film is such an artist’s medium. Of all the uses of AI that have come forth, replacing art is just, I feel like, the last thing that anybody wants to do with AI. I feel like art is art because it’s human. It comes down to even the way that extras move…it all plays into the frame, and it’s all meaningful to the story” (Source: Deadline)
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