Joined June 2026
Photos and videos
As of today, 153 lootboxes have been purchased by players in total! Every lootbox can only be bought with $Worlds, and burns $Worlds. ⇄ 1,354 player-to-player marketplace transactions 💥 3,015 registered players in 7 days (!) playworlds.io
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Scaling up Worlds servers 🌎 Worlds can be played as a passive idler - which results in a lot of concurrent players every day Whether players idle or interact, they contribute to usage. The new setup is much more robust, and much more appropriate for recent traffic spikes at Worlds Thank you for playing Worlds!
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Worlds balance update: 🌎 Marketplace transaction logs now available 🌎 Lootbox purchase logs now available 🌎 Balanced World upgrades 🌎 Lowered World upgrade gold costs 🌎 Balanced magic find/item drops 🌎 Legendary balancing 🌎 Upgrading worlds tile multiplier reduced 🌎 New legendaries! 🌎 Economy balances 🌎 Lootbox gold drop increased 🌎 Lootbox mat drop increased 🌎 Crafting/Cooking duration decreased 🌎 Base health reduced to 9 🌎 Health cap at 30 🌎 New items playworlds.io
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Announcing: Duelworld ⚔️ A public, non-purchasable world at the map edge where players can test their skills against each other Duelworld ships with its' own set of items, craftables legendaries, and character abilities (More soon 🔔)
Finally - we've been busy building 2 unique Worlds for you to enjoy (and lose all your items in) Announcing: Casinoworld 🎰 A public, non-purchasable world at the map edge where players can try their luck for rare pets, mats, legendaries, or lootboxes (This will be a big post soon - notis on 🔔)
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Big update is being deployed to Worlds - servers may be down for a few minutes (the entire server should be seeing an upgrade too)
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Finally - we've been busy building 2 unique Worlds for you to enjoy (and lose all your items in) Announcing: Casinoworld 🎰 A public, non-purchasable world at the map edge where players can try their luck for rare pets, mats, legendaries, or lootboxes (This will be a big post soon - notis on 🔔)
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Update 2.5 out of 3 (we ain't done yet) Item Upgrades 🏹 Legendary items are one-of-a-kind, exclusive drops that significantly improve how your character interacts with the in-game world. You can now: 🔨 Salvage common items into useful crafting mats 🛡️ Level up Legendaries using your mats (or mats other players listed on the Marketplace) Every Legendary retains all boosts, statuses and bonuses on the Marketplace. The goal of this update - to give every player ownership over something they can improve, perfect - and place effort in - and turn it into a part of the in-game economy.
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Update 2 of 3: Cooking 🍖 Resources gathered from hunting & fishing can now be combined into consumables with permanent (or temporary) status effects Some are very rare - and provide huge temporary bonuses Others are more common, useful, but can also be used as ingredients for bigger recipes Everything you cook is listable on the marketplace
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Update 1 of 3: Crafting ⚔️ Forge materials gathered from mining/harvesting into new components & items: 🧈 Rare end-game world upgrade mats 🏹 Mats that give items rare new effects (and much more) Everything you craft is listable on the player marketplace 👇
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Crafting is a new in-game spec - like fishing or mining. The goal behind this update was to introduce new ways you can upgrade your character - and boost the Player-to-Player economy (which was heavily slanted to World-Owner to Player).
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Crafting & item upgrades put materials back into the hands of players that don't own any worlds. You can sell materials on the marketplace - or use them to improve your character, their stats - or the items they carry. Drops today (as part of a much bigger update)
Introducing: Crafting! Combine, convert, and upgrade materials harvested on Worlds - into brand new resources & items. Coming soon 🟨
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Unbothered. Moisturized. Happy. In My World. Focused. Flourishing.
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Congratulatons to user WinonaLajoie - who sold a rare pet for 100 USDC on the marketplace!
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In-game, Worlds is blowing up. Day 5 stats: 👤 Total players: 2,811 🌎 Over 18,000 USDC worth of Worlds sold (!) 🏦 Over 5,000 USDC marketplace volume 🐶 638 USDC in player pet sales 🎁 126 chests sold (each burning $Worlds) A real in-game market & foundation for the next update. Created by players building, harvesting and trading. In the past 5 days - we've deployed 43 hotfixes - and 5 significant in-game updates. Can't wait to show you what's next. Thank you for playing!
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Among many other improvements - if flagged by the system, you will now need to hold 10,000 $Worlds to play and access the marketplace. With 100s of players joining every day, this benefits $Worlds holders, while keeping the in-game economy fair. Thank you for playing Worlds!
New anti-bot measures at Worlds. Players sold $610 worth of pets on day 1 alone, and the marketplace grows every day. This has attracted many bots hunting rare pet drops in-game. To keep the game fair for everyone, a much more precise anti-bot system is deploying shortly.
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New anti-bot measures at Worlds. Players sold $610 worth of pets on day 1 alone, and the marketplace grows every day. This has attracted many bots hunting rare pet drops in-game. To keep the game fair for everyone, a much more precise anti-bot system is deploying shortly.
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Introducing: Craftworlds! Just as you can specialize your world for fishing, mining, plant gathering, or hunting - Worlds can now become hubs where players can craft new materials, items, and upgrades. Coming soon! 🔨
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Milestone - players have now earned over $5000 on the Worlds marketplace!
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Big gameplay update on the way - Worlds may go offline for a minute or two v1.0.2 patch: 🌎 30 new items added 🌎 2 new pets added 🌎 Fixed unreliable harvesting for some players 🌎 Grass yield improvements 🌎 Meat yield improvements 🌎 Pet spawn rate increased (good luck!) 🌎 Lootbox improvement (better drops) 🌎 Improved anti-bot detection 🌎 $Worlds requirement to play upped to 1000 🌎 Mining tweaks 🌎 Item loot table changes 🌎 Marketplace bugfix 🌎 Marketplace cancel listing bugfix 🌎 Performance improvements 🌎 Responsiveness/UI improvements 🌎 Foundational gameplay rework for crafting 🌎 Calibrated World upgrades feature 🌎 Tooltip/text update 🌎 Auth hotfix 🌎 Health regen hotfix 🌎 World joins no longer cause random pathing issues 🌎 Cheat detection system now in-game 🌎 Legendary item droprate increased 🌎 Progressed: Worlds secondary marketplace Thank you for playing - and for your feedback!
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The last mid-size World has just been sold - only 18% still available to players! Every world is similar to a playable NFT - wallet-bound, unique - and transferable by you. Once every world is sold, the only place to get on the map will be via the player-to-player marketplace
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