bsky.app/profile/zombiegrub.… Deadlock & SC2 🎙 Commentator & Host l She/Her l Twitch Partner l ✉️ zombiegrub@zombiegrub.com

Joined July 2011
1,757 Photos and videos
Pinned Tweet
26 Apr 2021
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ZombieGrub retweeted
The RSL goes to California! 🔥🔥🔥 We couldn't be more thrilled to announce that the Season 6 champion will be crowned LIVE from the BlizzCon stage on September 13! 🏆 See you all in Anaheim 😎 Thread 1/6
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Historical Discussions About The Issues With SC2's Economy aka everything that has happened before will happen again youtube.com/watch?v=XqCj1QTt…

ALT Bsg Battlestar GIF

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Warms my ancient heart to see so many esports tournaments use the term "GSL style groups"
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ZombieGrub retweeted
Jun 5
We're in the final stretch for TLMC #22 voting. Let us know which ladder maps you want to see enter the official ladder before the June 6 deadline!
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ZombieGrub retweeted
LIVE TIME for @DLNightShift Day 2 $12,000 Night Shift Open! Twitch -> deadlocknightshift Hosting all night come and enjoy the semi finals and grand final! Brought to you by @intel and @Walmart
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ZombieGrub retweeted
Lowkey W is the next team to advance! ⏭️ Floormen are going to the decider game - what a match! 🙌
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ZombieGrub retweeted
A strong effort and competitive showing from Melee Creeps, but EU comes out on top once again! Abrahams punch their ticket to tomorrow’s playoffs. GG WP! 👏
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Casting the first few games today! LET'S GOOOO
Ladies and gentlemen, it's time to clock in for the Night Shift Open! 🔥 Which team's cooking tonight? 👀
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ZombieGrub retweeted
May 29
My thoughts on the latest HUGE @StarCraft patch; the good, the bad, and what I’d change from game design and balance perspectives, hope you like it, lmk in the comments! youtube.com/watch?v=Drh6RvRk…
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ZombieGrub retweeted
Adding/swapping units would do more for SC2 than changing the starter worker count ever will.
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ZombieGrub retweeted
May 28
Quite the patch we have on our hands 😅 warp gate being knocked down to situational use would definitely be one of the best changes possible to finally solve the long-standing 'Protoss Problem'. Will definitely require some extra balancing though so we'll see news.blizzard.com/en-us/arti…
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I said this with the cyclone way back when....agree or disagree, such a big change certainly creates conversation. Will try to retweet both points of view from pros/community members/smart takes.
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The Deadlock followers rn

ALT Cat Confuse GIF by Rizal Althur

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ZombieGrub retweeted
Reducing the starting worker count right now will likely make things even harder for amateur players who are trying to learn StarCraft II. With the current state of SC2 already struggling and there being very few places for beginners to learn properly
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Honestly, looking at macro mechanics again (there was a test patch in LotV that took away mules/chrono &reduced injects) would be more interesting. The worker reduction imo isn't actually *that impactful*, so it's a busy work change more than an interesting one.
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This patch should've contained EITHER the economy change OR the warpgate change. SC2's economy issues go way deeper than just worker count or resource count. I want to highlight Lalush's read on SC2's economy problem, found as a response to QXC's blog.
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sort TL;DR peak economy is met incredibly early in SC2 compared to BW no matter the worker starter count. This quickly reduces the strategy that is choosing economy/production vs army.
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