Digital Electronics Technician & YouTuber with a passion for digital interfacing. Tinkering with 90โ€™s era electronics & Retro Videogame Development kits.

Joined March 2013
1,139 Photos and videos
This is the Sega 32X CartDev Development Kit. A Monitor-Based development system released by Sega in 1994 to its developers. ๐Ÿ˜Ž๐Ÿค˜#sega #32X #gamedev #retrogaming
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๐Ÿ‘€๐Ÿ‘Œ #Nintendo #gameboy #GBA #gamedev
ใ•ใ๏ผใƒ‰ใƒฉใ‚ดใƒณใ‚นใƒฌใ‚คใƒคใƒผใ‚’ใƒ—ใƒฌใ‚คใ™ใ‚‹ใž๏ผใจไผš็คพใ‹ใ‚‰GBA SPใ‚’ๆŒใกๅธฐใฃใฆใใŸใ‚‰ใ€Œใ‚ใ‚Œ๏ผŸใชใ‚“ใ‹ๅˆบใ•ใฃใฆใ‚‹๏ผใ€ใจใ„ใ†ไบ‹ใง้›ปๆบใ‚’ๅ…ฅใ‚ŒใŸใ‚‰ใƒ—ใƒญใƒˆใงๅˆถไฝœใ—ใŸใพใ‚‹ใผใ†ใ—ใ‹ใใฎGBA็‰ˆใงใ—ใŸใ€‚๏ผ’๏ผๅนดใƒใƒงใ‚คๅ‰ใซใ“ใ‚Œใ‚’ไฝœใฃใฆใ„ใŸใ‚“ใงใ™ใ‚ˆใญใ‡๏ฝžใ€‚ๆœฌๅฝ“ใซๆ™‚ใŒใŸใคใฎใฏใ‚ใฃใจใ„ใ†้–“ใงใ™ใ€‚
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BehindTheCode with Gerry retweeted
Replying to @HI_Ricky
Hey Ricky, Do you have the Partner software CD for the PCI card? (V1.10b Floppy disk or CD.) The archive we currently have does not include the โ€œsetup.exeโ€ installer for the needed card drivers.๐Ÿ˜•โ˜น๏ธ
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๐Ÿ˜Ž๐Ÿ‘Œโ€ฆ Sick!
Men only want one thing and itโ€™s an RC racetrack in their basement with this control setup.
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PlayStation 2 โ€œTHE THIRD PLAC3โ€ Demo Disc 2002 #sony #PS2 #retrogaming
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Sega Dreamcast playable Demo discs. (Circa May 2000)๐Ÿ˜Ž๐Ÿค˜ #sega #dreamcast #retrogaming
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My Playstation 1 USB development cartridge is back for a pre-order campaign, don't miss your last chance to get this modern USB PS1 dev kit & Spread the word! โžก๏ธorionsoft.games/ps1usb/ps1usโ€ฆ Only 9 pre-orders required to launch production! #ps1 #psone #psxdev #indiedev #retrogaming
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New Video posted!๐Ÿ˜Ž๐Ÿค˜ How to Setup, Install & Compile The PlayStation 2 PS2DEV SDK in Linux Mint - A Full Tutorial [#76] ๐Ÿ‘€ Link in ๐Ÿงตbelow:๐Ÿ‘‡ #Sony #PS2 #gamedev #retrogaming
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Watch it here ๐Ÿ‘€๐Ÿ‘‡ behindthecode.ca/how-to-setuโ€ฆ

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The #Sony #PS2 running remote GDB over LAN with TUI enabled on Terminal.๐Ÿ˜Ž๐Ÿค˜ For this to work you must install โ€œncurses-devโ€ and โ€œlibncursesw5-devโ€ packages on your host; prior to compiling the PS2DEV SDK/toolchain. Then simply run โ€œenable TUIโ€ command.๐Ÿ‘#playstation2 #gamedev
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I managed to get PS2-GDB working within the Visual Studio Code IDE. Details are shown in the video below: ๐Ÿ˜Ž๐Ÿค˜๐Ÿ‘‡
New video posted!๐Ÿ˜Ž๐Ÿค˜ How to Setup PS2-GDB Debugger to work in Visual Studio Code with Step IN/OUT functionality over LAN ? [#75] ๐Ÿ‘€ Link in ๐Ÿงตbelow:๐Ÿ‘‡ #PS2GDB (TCP STUB for GNU Debugger) #Sony #PS2 #gamedev #retrogaming
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New video posted!๐Ÿ˜Ž๐Ÿค˜ How to Setup PS2-GDB Debugger to work in Visual Studio Code with Step IN/OUT functionality over LAN ? [#75] ๐Ÿ‘€ Link in ๐Ÿงตbelow:๐Ÿ‘‡ #PS2GDB (TCP STUB for GNU Debugger) #Sony #PS2 #gamedev #retrogaming
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BehindTheCode with Gerry retweeted
This rare device is the PARTNER-CTR โ€œUIC-MIDIโ€ for #3DS music and audio Development. Released by Kyoto Microcomputer (KMC) A standard DIN-5 #MIDI port is used to connect external Midi devices: Keyboards MIDI sequencers etc. The USB is for DC power & Firmware updates.๐Ÿ˜Ž๐Ÿค˜#gamedev
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Recently, someone tagged me about a Saturn arcade stick adapter for Dreamcast. I found some photos again.
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** Sega MD 3D engine update 7 ** Speed up rendering by another 15-20 % ! Massive unrolling of the line drawing hotpath has seen a good pickup in the rendering although further improvements are needed , particularly for small triangles as most of the overhead is not in the drawing ( more time in setup vs drawing ) . Added partial drawing of Quads , this was a major pain due to all the edge cases , as Quads are basically a triangle top (optional) - a middle trapezium and a bottom triangle (optional) and any part can be clipped or offscreen . Implemented a frame pacing algorithm for the camera so as Frame rate fluctuates with detail the forward Z rate is altered, its as bit janky still . Track control just snaps back to position after it runs through a short sequence. Work continues on Parodius and we have some cool things to show in a video soon . #SGDK #SegaGenesis #MegaDrive
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Here is an Atari Jaguar โ€œAlpineโ€ Development kit by Flare II Ltd. (Circa 1993) The dev cartridge docked to a modified #Jaguar console via a special debug cable. This allowed the dev system software to trigger interrupts for breakpoints on PC or #Atari ST workstation.๐Ÿ˜Ž๐Ÿค˜#gamedev
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Additional Shots: ๐Ÿ‘‡
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Check it out! A Vintage 4-Channel R/C #TOMY #robot from 1994: Tomy TXR-002 MechBot I wanted one of these so bad back in my teens. It had such an โ€œED-209โ€ #Robocop feel to it. I remember it cost around $500 at the time, and had a pellet shooting accessory arm. Pretty Wild!!๐Ÿ˜Ž๐Ÿค˜
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