Like I often wonder about the value of latency reduction, having worked years on gecko codes and hardware and netcode and emulator latency improvements, and what I've observed is that depending on how invested someone is in competition, 1ms of latency seems to be worth between $2 and $10 to people
So here's a table for $5, though this may take away some of the whimsy (quantifying only what I think the latency improvement is worth in isolation, ofc there are other factors like motion fluidity, visual quality, input consistency, other features etc; latency improvement obviously not expected to explain full costs of a thing)
Switching from 60Hz monitor to 120Hz [for PC games]: 6.7ms ($33)
Switching from 60Hz TV to 60Hz OLED TV [works on Switch]: 4.2ms ($21)
Switching from 120Hz monitor to 240Hz: 3.3ms ($17)
Switching from 240Hz monitor to 240Hz OLED: ~1ms ($5)
OCing your official adapter for PC [free, 5 mins. do it]: 3.5ms ($17)
OCing your mayflash adapter for PC: ~14ms ($70)
Official to lossless on Switch: ~3.5ms ($17)
Mayflash to lossless on Switch: ~17ms ($85)
Switching from a 1000Hz keyboard to a 8000Hz one: ~0.4ms ($2)
Blujay's mod: ...52ms: $260.
Cost: $80 to get someone to modchip your OLED switch I think? Possibly less to sell current switch and get moddable one. Also less if you can solder yourself. And zero if you have moddable switch to begin with.
So when something that has an improvement/$ this much higher than anything else shows up. You say thank you. You don't complain about the cost.
It doesn't matter if you're not invested in competition and your personal threshold for diminishing returns on latency/$ is very low. The ms/$ is SO GOOD that even if you're a complete casual you would probably find it worth to get a modded switch. I barely play SSBU and when I tested their mod I booted world of light because the game finally felt good.
This should also explain my astonishment at how little of a fuck Nintendo has historically given about latency since brawl. Latency isn't only for competitive players, when you press a button and it doesn't take ages to do stuff on screen the game just feels better... Not everyone frustrated at input lag for silksong on switch were competitive players
Couldn't have said it better, esp the part about p2w
Getting someone to mod your switch costs the same as switching off joycons. You play on joycons? No? Then shut the fuck up about alleged financial inaccessibility.
The lag reduction per $ is so much higher than anything around that yes we're taking this any day of the week