New Mod Release (alpha)!
HyPaint.io for
#Hytale
A browser based world editor for Hytale. Paint terrain, place structures, sculpt landscapes, and design world generation systems. Everything you do is applied to your game server instantly.
#HytaleModding
You can join the alpha in the
@HytaleModding Discord!
Paint Mode
A 2D canvas view of your live game world. Click to place blocks, drag to paint terrain, and watch it appear in game instantly. Think of it as a map editor connected to a running server.
- Brush, fill, flood fill, and single block placement
- Multi block palettes for natural terrain blending
- Draw lines, rectangles, and ellipses
- Place 3D shapes like spheres, cylinders, pyramids, walls
- Sculpt terrain by raising, lowering, flattening, smoothing
- Full/Drain entire rivers and lakes with flood full/drain
- Place and manage fluids like water and lava
- Teleport your player directly from the canvas
WorldGen Mode
A visual node editor for designing world generation. Wire up noise generators, terrain shapers, and biome selectors to build procedural worlds, then push them to your server with one click.
- Drag and drop node graph editor
- Noise generators, math operations, terrain shapers
- Biome configuration and terrain layers
- Save, load, and manage multiple projects
- Validate and export to Hytale JSON
- Deploy directly to your running server
- Import existing worldgen JSON files
- Built in preset library for common patterns
- Visual Curves, Noise Maps, Color Pickers, 3D Views
Disclaimer: HyPaint is designed to complement Hytale's excellent tools, not replace them. Hytale's Node Editor is powerful and robust and we love what the team has built. HyPaint focuses on adding visual workflow enhancements and bridging features that aren't currently available (yet).