Technical Architect at Sucker Punch Productions

Joined March 2012
42 Photos and videos
I'm excited that we're finally announcing SP's new game, Ghost of Yotei. Love working with such a talented team. Let's gooooo! youtu.be/7z7kqwuf0a8?si=b-wB…

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Off to Siggraph! πŸ˜ƒ
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Congrats to all at SMS! πŸ₯³ Shipping a thing is a feat. I look forward to playing. 🀩
We are thrilled to announce that #GodofWarRagnarok has gone gold! On behalf of SMS and all of our partners, thank you to the fans for supporting us over the course of development. We’re almost to launch and can’t wait for you to play on November 9! πŸ’™
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Come make games with us!
We have new positions open for July, including many with fully remote options! See all of our openings at jobs.suckerpunch.com
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Glad to work with and awesome crew!
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Wordle 228 2/6 β¬›β¬›β¬›πŸŸ©πŸŸ© 🟩🟩🟩🟩🟩 Finally!
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Happy Holidays everyone! πŸŽŠπŸ˜€
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TIL the pillars of light from Evangelion are totally possible. Fun πŸ˜ƒ
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This is great fun. I sense the beginning of a new genre of music. πŸ˜ƒ
I couldn't figure out where the comma(s) in "God Rest Ye Merry, Gentlemen" should go, so I hit myself in the face.
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Big props to the team! 🀩
We’re thrilled to win Best Game Expansion at the @GoldenJoysticks! We’re so proud of the new chapter of Jin’s story we were able to tell on Iki Island. Thank you to the Golden Joysticks and everyone who voted, and congratulations to the rest of today’s winners!
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My inner trivia brain has now 🀯
Hey, we know this one! Thank you to @Jeopardy for featuring #GhostOfTsushima as a clue on tonight's show! We'll be saying "What is a samurai?" for weeks now.
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Come help us make our next game sound lovely and work with a great team. πŸƒπŸŽΆ
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Good stuff from Jaz. I especially like the color space volumetric change. A satisfyingly uncomplicated solution to an annoying problem. πŸ˜€
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Thanks to all the fans!
We're honored to win Best Visual Art and the Audience Award from this year's @Official_GDC Awards! Thank you so much to everyone who voted! It's been an incredible year and we're so appreciative for all of the support!
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You too can have peaceful meditative environment. Check it out! πŸ˜€
18 Jul 2021
Come see how we made the grass in Ghost of Tsushima! Tomorrow at 1:20! Please retweet! schedule.gdconf.com/session/… #GDC21 #GhostOfTsushima
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Woohoo! The PS5 is awesome and we've only scratched the surface. Hope everyone enjoys it! πŸ₯³πŸ‘ΉπŸƒπŸ΅
#GhostOfTsushima Director's Cut comes to PS5 and PS4 on August 20! Watch our trailer and visit the PlayStation Blog to learn about the new Iki Island expansion, plus PS5 features like Japanese VO lip sync, haptic feedback, adaptive triggers, and more: blog.playstation.com/2021/07…
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Curious about engine technology of #GhostOfTsushima? Or how we loaded such a big world efficiently? Come see my talk at #GDC21 "Zen of Streaming: Building and Loading 'Ghost of Tsushima'" There'll be a some rendering and optimization tech mixed in as well.
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Go team! Also, I wish all acceptance speeches were this fun. πŸ˜€
We're honored to win Best Art Direction from @TheWebbyAwards! Congratulations to @artenvelope and our entire Sucker Punch art and graphics teams! watch.webbyawards.com/winner… #Webbys #5wordspeech
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Hahaha. Mine is a copy of Typing of the Dead. πŸ˜›
Annoying that C class methods cannot be forward declared. Boo.
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