Joined June 2021
360 Photos and videos
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I'm super hyped to announce the upcoming playtest for Rising Spirit. The playtest is going to be totally public and features the beta version of our Demo. You will kick things off in Atlanport and fight to get your boxing license. You can sign up for the Playtest right now on our Steam page Link is on my bio
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Two Week Update: I uploaded 6 videos 3 per week average view count 1000-1500 each video gets 10 like and couple of dislikes these 6 videos bring 8 wishlists except the last video because youtube decided to put me in the 0 view jail and killed the last short :D
I'm almost certain that nothing I post about my game on X is going to get any traction, so I'm going to try posting Shorts from a brand new YouTube account. Maybe we'll have better luck there :D If that doesn't work out either, I'll try to showcase my game through a demo and streamers 🙃
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others: "hey claude, create a perfect boxing game. do not make mistake." me: grinding after my full time job to solo develop a Hajime no Ippo inspired boxing game with a $0 budget. pure passion, maximum power, pure Dempsey Roll energy. wishlist RISING SPIRIT on Steam 🥊
others: "hey claude, create gta. do not make mistake." me: grinding after my full-time job to solo-develop a 70s open-world game live on stream with a $0 budget. pure passion, maximum jank. wishlist ALATURKA on Steam
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Gamers in Poland and the MENA (Turkey) region are being punished for no reason. Poland is getting slapped with an absurd ~$80 price tag. MENA has absolutely NO regional pricing at all. Meanwhile, the tools to localize prices are sitting right there on Steam's backend. We need to stand together and demand fair prices. Gaming should be accessible to everyone! Yo @Atlus_West, @Atlus_jp, we need to talk about regional pricing. You already localize for Asia, but the MENA region & Poland are completely left in the dark. 🇹🇷🤝🇵🇱 Steam has built-in tools to fix this in just a few clicks. Please use them. Don't make us send a calling card... 🎩🃏
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I Just implement a ingame feedback system for my game funny thing is I'm using discord for feedback with a webhooks this means player doesn't need to have an discord account
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I'm almost certain that nothing I post about my game on X is going to get any traction, so I'm going to try posting Shorts from a brand new YouTube account. Maybe we'll have better luck there :D If that doesn't work out either, I'll try to showcase my game through a demo and streamers 🙃
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It was a crazy 6 months but i am still at the starting line. Making this video just remind me how was the first days of the development and it really just made me emotional lol Well i think next month we're finally gonna start the public playtest 🥊
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Bro this guy is funny asf like when i first see him his mother was cancer and he was making games for her after she passed away (according to this engagement baiter) he start losing whole project like per month stop giving him sympathy c'mooooooooon
No way it happened again
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I know it's just a playtest but i'm excited asf
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Aeterponis retweeted
I'm super hyped to announce the upcoming playtest for Rising Spirit. The playtest is going to be totally public and features the beta version of our Demo. You will kick things off in Atlanport and fight to get your boxing license. You can sign up for the Playtest right now on our Steam page Link is on my bio
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Too bad there is no "Fucking awesome asf world destroyer 3000 bomboclat" tag Rising Spirit will fit perfectly for this one :(
BREAKING: Game devs, Steam has added 17 new store tags, including "capybaras" and "bullet heaven"! Full changelog below 👇
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日本の皆さん、こんにちは!僕が一人で作っているゲーム『Rising Spirit』です -トレーニングで己を鍛え、世界王者を目指して強豪たちと激突! -『はじめの一歩』にインスパイアされた、熱い闘志と成長の物語 -スモールオープンワールドを探索し、多彩なクエストに挑戦 気になったらSteamで「Rising Spirit」と検索、またはプロフのリンクから!ウィッシュリスト登録よろしくお願いします
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Thanks for the support! Here is our Steam Link👇🏼👇🏼 store.steampowered.com/app/4…
I'm super hyped to announce the upcoming playtest for Rising Spirit. The playtest is going to be totally public and features the beta version of our Demo. You will kick things off in Atlanport and fight to get your boxing license. You can sign up for the Playtest right now on our Steam page Link is on my bio
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I'm super hyped to announce the upcoming playtest for Rising Spirit. The playtest is going to be totally public and features the beta version of our Demo. You will kick things off in Atlanport and fight to get your boxing license. You can sign up for the Playtest right now on our Steam page Link is on my bio
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I'm gonna share this with japan turning footsteps into the electricty sht too because wtf
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A game with 1M wishlists shouldn't have to resort to this. Asking a player to delete their negative review after a refund is just a terrible community management practice. A bad review is still valid feedback, and bargaining with refunds manipulates the rating. (They edited their response after getting backlash online ☠️)
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Question for gamers & devs! Do persistent on-screen controls annoy you? During my recent playtests, the on-screen control guide really helped players remember mechanics after the tutorial. But one tester found it super annoying (they didn't realize it could be toggled off in the settings) Should on-screen controls be ON or OFF by default? What’s your preferred approach?
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Mission completed Hours slept: 4 in 3 day Meeting take 2 hour Commits 250 in 3 day
I have to work overtime at my 9-to-5 job because we need to show a vertical slice to the investor on Monday (the meeting was scheduled suddenly, but we were expecting it around this time). And since the level designer has been slacking off for about 3 weeks, I have exactly 3 days to finish the level design, adapt the game mechanics to this new design, add extra systems, and on top of all that, polish it and have the game ready by Monday :)

ALT Omniman GIF

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Well, if you are making an indie game, you are trying to fight with these devs for visibility. A YouTube channel has 40 subscribers, uploaded a trailer that got 170k views, but there are only 3 comments on the video. If you check the game on Steam, it's just a regular game, nothing special. Yet, it has over 60k wishlists right now according to the devs. I'm not gonna share their name, but do you think this is real? I think they are buying lots of bots.
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