Stream #2 on
@apectrlcom is in the bag! πβ¨
Super appreciate everyone who stopped by with questions, to watch in curiosity, or just vibe with my voice in the background. Means a lot!
Today we covered π
- Unreal Lighting Basics to help get a mood going for your build. From Directional Lights, to Point Lights, to HDRI's we shared several ways to light your scene.
- Material creation to make an emissive material that glows and casts light on its surroundings.
- We touched on texture uses for material creations. Such as the use of RGB channels to separate Roughness and Metallic maps.
- We also spoke about possible artist jobs in the web3 scene once
@OthersideMeta goes live for game developers!
And if you stuck around long enough, we took a closer peek at the Otherside Botanical Deed asset pack!! Stop by next week as we start using those 3D models to build out a new world and start diving more into Environment Art.
Shout out to
@frostyz for hosting my stream, and for literally working on the site live! What a legend!
Catch you next week in The Render Pool! ποΈβ¨
Hey hey! It's almost time to jump in The Render Pool live-stream with me and learn some 3D art! ποΈβ¨
Want to learn Unreal Engine and the best 3d practices to get you ready for
@OthersideMeta?
Then join me on
@apectrlcom at 2pm EST, in 45 minutes, to get thrown in the deep end and start your journey.
Or come by and just chill and chat it up about Web3 games with us. It's always a casual setting around the pool.
See you there! π