Game feel is all in the camera! 🎥🏎️
I added custom Cinemachine extensions to my project to kill that "stiff" default look:
✅ Dynamic FOV
✅ Centrifugal Roll
✅ Spring Damping
✅ Camera Shake
Which one makes the biggest difference? 👇
Adding animal-themed cars to Flip Rally.
First up is the Crocodile, inspired by the “death roll”—which fits the game’s barrel-roll mechanic perfectly.
What animal should I do next?
Hello guys Anuj Mishra and I made a game for BYOG gamejam.
please check it out and do comment and rate the game also.
also let us know if you have any feedback.
liminalcreations.itch.io/las…
I made Cylinder cast for Unity.
It combines capsule & box casts (intersection between them) for precise cylindrical collision detection.
it's great for ground checks in vehicle controller's wheel colliders.
youtu.be/ZYgnIeFLZPU?si=Wtq9…
Hey! Live Dev Interviews are back! Join me on my virtual sofa with @ashdev_unity as we talk about their new games, awards and amazing #unity assets
📺twitch.tv/TheMessyCoder
Sunday 11th of May (YES SUNDAY)
🕔5pm CET
🕓4pm UK
🕚11am EST
🕙10am CST
🕗8am PST
#gamedev#indiedev
We’ve added manga text effects & destructible items to ASUKA: The Ascent! Now we are refining environments & optimizing for a playable test. Thank you to all our followers for the wonderful support ❤️