We are BIG DUMB GAMES, and yes, the name is the strategy π£
We're a collective of creatives, designers, artists, engineers and weirdos making dumb games with big personality.
Where AAA EXPERIENCE meets INDIE SOUL β‘
You can find out more about our studio philosophy and our first big dumb creation STARSHIP BLOOPERS here π
bigdumbgames.com/ but in summary:
> We're a collective, not corporate: We reject old models of ownership and instead build a shared culture of creativity, sustainability and big dumb fun.
> We value contribution, not hierarchy: Impact is measured by time, energy and creativity; not by job titles.
> We reward fairly: Everyone who helps make our games succeeds with us. Financial rewards are distributed into a Patronage Pool based on Contribution Credits, so short bursts of genius and long months of grind are both recognized.
> We believe in the value of human creativity:Β All our games are made by real people; to be enjoyed by anyone.
> We're playful: Games are meant to be fun; so is building them.
As a start-up studio, we are actively seeking contributors, allies, community partners and (of course) funding to allow us to accelerate development and get our prototype to first-playable & beyond.
Please feel free to follow and DM to find out more π€