happy nerd ≽^•⩊•^≼ | making dumb games! | co-founder @bigdumbstudio @ssbloopers (ex-USAF/Meta/MSFT)

Joined February 2022
2,880 Photos and videos
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I quit my job to make a space game 🚀
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found a man who met my requirements: ✅ uses Linux ✅ builds B2BSaaS apps ✅ burns insane Claude tokens ✅ is Italian enough to take broken spaghetti personally strategic acquisition complete 🤓👍🇮🇹
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Shelby Schweitzer retweeted
who set the engine room on fire?? pink looking real sus 👀
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Shelby Schweitzer retweeted
We’re building a spaceship full of problems 🚀🙈 Introducing STARSHIP BLOOPERS: a chaotic 2–6 player co-op space survival game where your biggest threat is your own incompetence. Wishlist follow us on Steam 👉 store.steampowered.com/app/4… Keep your SHIP together!!
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I’m a very serious startup founder 💼🎀
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this step is carrying my face harder than i carry my sleep schedule 😇
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Shelby Schweitzer retweeted
You’ll need to graduate from prompt engineer to articulation architect.
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every ai tool says “save 10 hours a week” bestie i am using those 10 hours to create new problems
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you are your biggest cheerleader 💪
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bro our new alien literally just crawls through vents and chases you rn 😭
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looking for some devs btw!! if anyone knows any pls poke them for us!! BIGGEST THANK BLESS!
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Shelby Schweitzer retweeted
We are BIG DUMB GAMES, and yes, the name is the strategy 🐣 We're a collective of creatives, designers, artists, engineers and weirdos making dumb games with big personality. Where AAA EXPERIENCE meets INDIE SOUL ⚡ You can find out more about our studio philosophy and our first big dumb creation STARSHIP BLOOPERS here 👉 bigdumbgames.com/ but in summary: > We're a collective, not corporate: We reject old models of ownership and instead build a shared culture of creativity, sustainability and big dumb fun. > We value contribution, not hierarchy: Impact is measured by time, energy and creativity; not by job titles. > We reward fairly: Everyone who helps make our games succeeds with us. Financial rewards are distributed into a Patronage Pool based on Contribution Credits, so short bursts of genius and long months of grind are both recognized. > We believe in the value of human creativity:  All our games are made by real people; to be enjoyed by anyone. > We're playful: Games are meant to be fun; so is building them. As a start-up studio, we are actively seeking contributors, allies, community partners and (of course) funding to allow us to accelerate development and get our prototype to first-playable & beyond. Please feel free to follow and DM to find out more 🤝
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does drinking enough water throughout the day actually get easier? asking for a friend
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natural sunlight before phone screen is actually elite for your nervous system
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but I still forget to drink water 🤷‍♀️
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monday agenda: make cool things
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spent this week and weekend bouncing through new ai tools.. most are bad of course was surprised by @photoagents three things kept me on: > setup is usually where these things annoy me and this one was up in 90 seconds > caught me working on the wrong version of my own code. (asked what i was missing and it just told me.. correct, slightly humbling 💀) > opened a file it had been quietly keeping, full of accurate notes about how i actually work 👀 been working on agentic workflows a lot lately as theyre kind of how i run my day to day now. surprised to be impressed by something i tried this week, is all
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happy weekend! rate my new desk light setup
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lift heavy, regulate, repeat
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i’m working a contract right now while we fund the studio and they’re making me use ONLY agents to test and develop games it’s a “technical marketing” role welcome to 2026
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without fitness, sunlight and tiny daily rituals, I’d just be a sleep deprived cyber mermaid trying to build a game and outsource my executive function to agents
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