I make games, graphic art, software... and tweet about my newest creations and interesting links I find relating to #gamedev, #art...

Joined April 2009
1,940 Photos and videos
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Feels like it's time for me to stop posting on twitter, as I don't like some of the changes in recent years, like forcing people to log in to see my posts, which I just learned about. You can check my currently active social media on my website: binarynonsense.com

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I've added a new command line switch to ACBR, --player, that makes it launch in "Media Player Mode". In this mode the media player runs as if it was a stand alone application, without the Reader's main window. You can try it in the latest beta: github.com/binarynonsense/co…
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Interesting read: "A Decade of Slug (Algorithm for rendering fonts directly from Bézier curves on the GPU)" terathon.com/blog/decade-slu… terathon.com/blog/decade-slu… #programming #publicdomain

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Interesting read: "Fast and Gorgeous Erosion Filter" blog.runevision.com/2026/03/… #gamedev #gameart #programming #computergraphics

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Interesting read: "How Michael Abrash doubled Quake framerate" fabiensanglard.net/quake_asm… #retro #gamedev #programming

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Version 3.19.0 of "ACBR - Comic Book Reader" is now available: github.com/binarynonsense/co… Among other things, this update improves, significantly, the average page loading time in the Reader by implementing a configurable pages cache. #opensource #comicbooks #reader #converter
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