I keep coming back to this idea every couple of months and I have no idea how to go about it primarily because I can't do graphics.
The most I can do is a computer interface and abstract representations of the pieces but that feels lacking without at least some NPC portraits.
#NintendoDirect 9 Jun 2026
- Rhythm Heaven Groove - TBD
- Onimusha: Way of the Sword - 25 Sep
- Dragon's Dogma 2 - 9 Oct
- Stellar Blade - 2026
- Orbitals - 3 Sep
- Rayman Legends Retold - 1 Oct
- Big Walk - 4 Aug
- One Piece: Grand Gourmet - 23 Oct
1/
#NintendoDirect - Japanese Showcase
- Earth Defence Force 5
- Touhou - Embodiment of the Scarlet Devil
- Denshattack!
- The Prince of Tennis - Sweet School Festival
- Honogurashi
- Steins;Gate RE:BOOT
- Brigandine Abyss
- Another Eden Begins
- Trails in the Sky 2
1/
Alright, Direct time. I don't expect Zelda news, and if an OoT remake does get announced I'm anticipating it as a port of the 3DS remaster if anything.
Why does Link look like one of those ugly Unreal Engine fan prototypes? I mean it could just be for the trailer, but I'm already not sure how I feel about the art style...