Joined March 2011
1,838 Photos and videos
Pinned Tweet
Hey, it's #PortfolioDay ! I'm Alberto, an environment artist from Spain with over 5 years of experience. I previously worked with Dekogon, Chibig and Jo-mei. I'm looking for new opportunities, Freelance/Remote/On-site šŸ“ artstation.com/alberto_rr šŸ“«contact@albertoreboreda.com
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El portero de Cabo Verde es casillas prime pero tambine te digo que no le metemos un gol ni al arco iris
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Dios no llevamos ni tres dĆ­as de calor y ya estoy hasta los cojones, menudo calor hace en mi piso
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Soy de CuraƧao desde la cuna
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Después de años en los que no me sentía nada a gusto con como me veía por fin puedo decir que estoy feliz al verme al espejo, meses de entrenamiento y cuidarme bien mental y físicamente dieron sus frutos 🄺
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Primer baƱo del verano owo
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Alberto retweeted
People slamming the new Ocarina of Time remake’s art direction are repeating the same mistake. The trailer hit and the complaints started straight away. Too realistic. Looks like some generic Unreal Engine fan project. Not real Zelda. This is the exact same energy as the Wind Waker reveal. Everyone swore the bright cartoon style killed the series. They demanded Nintendo make a more realistic looking game. Now it’s called one of the best visual decisions Nintendo ever made. The original Ocarina pushed hard on N64 hardware to feel heavy and epic. This remake is doing the same job for Switch 2. More detail. Better lighting. A Hyrule that actually feels ancient and alive on a modern screen. Star Fox has taken plenty of these swings too. Different art directions and tones across the series. The ones that landed had real ambition instead of safe updates. We are not in 1998. New hardware. New players who didn’t grow up with the original polygons. Clinging to the exact 1998 look or demanding it copy Breath of the Wild’s style misses the whole point of a remake. Nintendo’s biggest wins have always come from backing their own creative calls. Even when the loudest voices lose their minds at the first trailer. Mario 64 did it. Ocarina itself did it. Wind Waker did it. This is the same move. The safe option would be another clean HD port that plays it cool and offends nobody. Nobody needs that. Nintendo treating Ocarina like the landmark it is and giving it visuals built for right now. Am I wrong here? Or are we just mad it doesn’t look exactly like the version in our heads?
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Alberto retweeted
A legend, reborn. The Legend of Zelda: Ocarina of Time is coming to #NintendoSwitch2 later this year.
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Alberto retweeted
Explore the ocean floor with the new Dive ability, coming to #PokemonPokopia this August via a free update! Plus, enjoy three waves of paid DLC with the Expansion Pass! Discover an underwater town and meet new PokƩmon in Part 1: Bubbly Basin, arriving this August.
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Alberto retweeted
New game: One Piece Grand Gourmet has been announced! Baratie simulator where you get to build and grow your own restaurant!
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Alberto retweeted
Hey everyone! (^0^)/ I’m currently open to new opportunities as a 3D Environment Artist šŸ’¼: artstation.com/sophiealmecij… #OpenToWork #3DEnvironmentArtist #3DArtist #UnrealEngine #GameDev #EnvironmentArt #GameArt #LevelArt #Stylized
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Hey y'all! It's been a while since I have lost my job now and originally, I didn't want to make a post about it. Though, after approx. half a year of applying to over 100 positions, I have decided to do just that. If any of you got any leads, let me know.
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Alberto retweeted
New UE5 environment art group mentorship sessions available tomorrow on Gumroad at 10am BST. 12 seats, 1:1 check ins, structured 1 hour sessions and casual hang outs. Work through creating a small stylised portfolio piece with me!
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El otro día aproveche que ya llego el verano, la moto es la mejor comprar que hice en los últimos años by far
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huh
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Este es el koi que nos prometieron
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I wish I could share the lighting I just did 🄵 but I'll have to wait a bit more to share what I'm working on
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Alberto retweeted
i was surprised to find how convincing it is to mix a parallax occlusion tiling texture with modelled edge pieces
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Alberto retweeted
May 23
ONE. MORE. TIME. 🧔 @EuropaLeague
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Alberto retweeted
May 21
Inspirado nunha historia real.
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Alberto retweeted
Hey everyone, I’m currently open to new opportunities as an Environment Artist / Technical Artist. I work at the intersection of art tech, building real-time environments, workflows, tools, and shaders that improve both visual quality and production efficiency. 1/3
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