Joined January 2016
25 Photos and videos
PhysX vehicle context is working. I think this is the last major feature of the GMPhysX API. #gamemaker devs we're eating good. 🍴🚗
1
3
50
2
9
New update for GMPhysX focusing on improving collision callbacks for actors and character controllers. New demo available for alpha 0.4.0: bytecauldron.itch.io/gmphysx
2
7
414
The demo .exe for GMPhysX is up on itch today with 16 demos. Alpha release in 7 days. bytecauldron.itch.io/gmphysx #gamemaker #physx
5
214
The most expensive part of GameMaker 3D is rendering. Using instance shading in @blueburncz's GMD3D11 means rendering the same vertex buffer at multiple physx actor transforms. Extremely useful! 🪙 #gamemaker #physx #gmphysx #shader
2
198
By locking your world to two axes and switching a camera to orthographic, you can make 2D and 2.5D games with a powerful 3D physics engine. #gamemaker #physx #gmphysx
2
186
GMPhysX's public alpha launches on January 1st, 2026. This is a middleware that allows you to make 3D physics-based games in GameMaker. #gamemaker #physx
1
5
385
15 demos are included! Showcasing examples and different game genres. From RTS to FPS.
1
1
127
If you're interested in industry-standard physics for your next game, GMPhysX will be launching for $30 on Itch.io! bytecauldron.itch.io/ (Page will be made public on New Years Day). #gmphysx
2
116