Joined June 2014
512 Photos and videos
free time tonight - been forever since i've sat down and worked on a video. 1 min already done, how long does it take to do a minute more? find out sooooon!
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11 seconds done in 3 hours, quick reminder how long animation takes ๐Ÿ˜ญ
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Chris Lis retweeted
i've been testing mappermate recently, it's a great tool for game developers to make their tile sets, look what i made in it :)
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My 2025 was a year of music, fitness, and business as a W2 employee. Lots of grinding behind the scenes, but seeing a lot of payoff. - Led a show for the very first time as singer / guitarist - Performed ~5 solo open mics around NYC - Got paid to accompany a vocalist at a bar gig - Squatted 315 for first time ever - Broke ground deadlift PR (465lbs) - Got back into running for first time in 13 years - Competed in solo and double Hyrox with @jqdsouza - Helped a company IPO as a lead engineer - Made a wee bit of $ from my newest app (@mappermate) - Visited Portugal, Croatia, and Argentina Already scheduled out some of 2026, including restarting my YouTube channel and possibly creating a new one. Let's see where things go and where the world takes us with the crazy onset of AI.
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Chris Lis retweeted
My 2025 wrapped in 8 points: 1. Wrote published 5(!) Substack essays 2. Competed in DC Boston Hyrox with the incredible @christopher4lis 3. Ran the Brooklyn Experience Half Marathon in ~1:38 4. Wrapped my time at the rocketship @DoppelHQ โ€” endlessly grateful to have learned from the best: @rahul_madduluri and @KevinTian00 5. Began my founding journey with @shakshukan, started deep at -1 and approaching 0 now 6. Joined the @southpkcommons F25 fellowship program, lucky to have world-class investors operators like @JPBrebner @ditzikow @msanvido in our corner 7. Spent a few days in the air: 14 flights, mostly NY <> SF ( Boston, Toronto, DC, Montreal) 8. Deepened old friendships and made new ones through SPC โ€” met brilliant folks like @michaelfanous1 @paranirmal9 (and many more). Couldn't be more excited for what's to come next year!
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Quite proud of these features I was able to add in the last couple of days with a locked-in mindset. Trying to make my app as enjoyable to use as possible and its getting better every iteration. Real game made with it when?
29 Nov 2025
Always have downtime during the holidays. Cooked up a bunch of new map editing features including an auto-tiler to help save a ton of time. All new features (improved eraser, rectangle tool, improved fill, autotiler), all live now ๐Ÿ”ฅ
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Been meaning to add a @MapperMate tutorial for forever now. Finally done and pushed live. One more killer feature for the app and I think it's going to be the best tilemap editor out there.
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Chris Lis retweeted
Hello beautiful Boston!
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Chris Lis retweeted
.@mappermate is a Vue-based tilemap editor used to create, edit & manage tilemaps for 2D games ๐ŸŽฎ๏ธ - madewithvuejs.com/mappermate
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Been working my ass off this year at next leveling my guitar playing. Finally getting to the point where I'm feeling confident with a lot of techniques that used to seem impossible (vibrato, improv, tremolo). Couple of clips from my show last night:
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PS: unrelated, heavily contemplating a serious YouTube comeback lol
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Much appreciated mention ๐Ÿซก
.@mappermate is a Vue-based tilemap editor used to create, edit & manage tilemaps for 2D games ๐ŸŽฎ๏ธ - madewithvuejs.com/mappermate
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Getting the wake-up time a bit more accustomed to the US, still looking to crush mornings though. - Make breakfast - Finish C minor blues course Nice and easy one today
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My quick lesson on X tabs explained:
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"For you" is such a time suck, just mindless content meant to keep you on the app. Need an extension that hides it honestly.
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This morning I'm looking to complete profile pages for @MapperMate users. How fast can you develop a full frontend / backend for this, 1 hour feasible?
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Still got some canvas skill in me ๐ŸŒŒ๐ŸŒŒ๐ŸŒŒ
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Okay a real, big boi dev tip is you can access a browser's window.innerWidth property without "window." innerWidth works by itself. yes it's magic, and we like magic #javascript
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Random #css dev tip for ya'llโ€”it's okay to inline a large amount of classes. Over abstraction kills productivity and can make future changes a shitty experience. breathe, it's going to be okay, can promise you the end user does not care...
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