Just posted "How To Make Good Small Games", my new 6k-word manifesto blog post epic about having radical pride in your art. Give it a read! farawaytimes.blogspot.com/20β¦
We finally got the ball rolling on our Steam page.
Fallosophy is a brutal pinball platformer where you climb through the history of philosophy using only two buttons and pure perseverance.
Wishlist now on Steam.
#indiedev#gamedev#philosophy#indiegame
One mistake can erase everything.
No checkpoints. No upgrades. Just momentum.
Climb through eras of philosophical thought in our vertical pinball game, Fallosophy.
The Steam page is now live.
Wishlist here: store.steampowered.com/app/3β¦
"We have unique designs that we make for each and every menu. This is actually really annoying to do." Says Persona series and Metaphor: ReFantazio director Katsura Hashino. "When you open them up thereβs a whole separate program running and a separate design that goes into making it. It takes a lot of time." bit.ly/3YaVkM6
I drew some characters for an indie Dev event, and thanks to a gift from a friend, gave my talk there with cute cat ears and it made me think about you.
I'm working on an awesome game and I'm extremely happy about it but I can't show just yet!
π Did you catch us at the GDoC event? π
Big news: we're officially leaving Early Access this year!
To celebrate, we want your fursonas (Pekoesonas) in Pekoe for the full release! π§΅β¬οΈ
The Game Devs of Color Expo Direct is happening NOW! πΎ
Tune in for exclusive reveals, the latest launches, and more updates.
Join us!
βΆgdoc.events/direct2024 β
I don't know of any AI that can make compelling screensavers.
But YOU can!
Chech out this cool gallery by paradise collab:
paradise-collab.itch.io/screβ¦