$BioCraft
a real-time strategy game where a hybrid agent controls the battlefield using real biological neurons and AI
CA: 12Au2zYvQGBi7UmeDGQHuSfBv752woshxi3hJ2kepump
It’s a live experiment in neural-driven gameplay
powered by Cortical Labs CL1 and Cortical Cloud
A neural agent runs the base, adapts, and learns in real time
Each round gets harder
Will the neural system learn fast enough to survive?
The answer emerges only on the battlefield
Some people are asking for proof.
As I mentioned before, the server couldn't handle the load, and I'm currently migrating everything to more powerful hardware.
In the meantime, I recorded a visualization of the neural activity.
Need more GPU to stream the neuron activity visualizer and neuron gameplay at the same time.
When everything is set up and running, the pumpfun stream stops working.