Staff Engineer @sentry ๐Ÿณ๏ธโ€๐ŸŒˆ

Joined February 2012
111 Photos and videos
Though @sentry almost loads too fast these days, so you might miss it, there is a nice little rainbow loading animation we are flying during the month of June. Happy pride month! ๐Ÿณ๏ธโ€๐ŸŒˆ
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Charging me $5 for my 0 user PHP apps? Yes, please, thank you very much. "Unlimited applications". Goated move from @Laravel
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I really enjoy working with @DanielGri ๐Ÿ˜Š
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Michi Hoffmann retweeted
Happy 18th birthday to Sentry! ๐ŸŽ‚ I never imagined what the project would become- from a dinky Django project to surpassing 200k teams on our cloud this year. ๐ŸŽ‰ Thanks everyone who has contributed over the years, as a customer, a team member, or a collaborator. โค๏ธ
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Scheduled a bi-monthly meeting for SDK engineers to talk about upcoming stuff. brb, buying a fur coat.
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Michi Hoffmann retweeted
Had a great chat with @cleptric about @sentry at Laracon EU. Give it a watch ๐Ÿ‘‡ youtube.com/watch?v=sNCFzPRJโ€ฆ

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Michi Hoffmann retweeted
Mar 10
Oxlint -> Sentry > we had an outdated Eslint 8.x setup anyways and we needed to either upgrade it or move to something else. Oxlint brings so much speed gains given how slow linting is, and almost no one is running it locally project wide because of how slow it is. github.com/getsentry/sentry-โ€ฆ
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Michi Hoffmann retweeted
We just released @getpolyscope 0.8 with a bunch of new features, improvements, and bug fixes. Most notably: - @getsentry integration! Connect with Sentry to quickly create workspaces from existing Sentry events - Resizable prompt input field - More keyboard shortcuts for you to customize - Creating workspaces from branches now shows you which ones are local and which are remote getpolyscope.com
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Michi Hoffmann retweeted
If your company doesn't ship during happy hour yet, you ngmi github.com/getsentry/sentry-โ€ฆ
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Michi Hoffmann retweeted
Feb 26
Even nachos run on software. Behind every ticket scan, concession order, in-arena experience, and more โ€“ there's software monitoring these fan touch-points. That's exactly why we're here. We're proud to be the Official Software Application Monitoring Partner of the @Warriors, @Valkyries, and @ChaseCenter. This is a dream partnership for us, and we're incredibly proud to be part of it! ๐Ÿ€
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Michi Hoffmann retweeted
Jan 23
We're going to @LaraconIN next week, and @cleptric will be a speaker! Can't wait to see you there ๐Ÿ‡ฎ๐Ÿ‡ณ
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Started to build an AoE/Anno inspired game this week. Plain TS, no engine/library used. I mainly wanted to see how far I can push something like this when starting from scratch.
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Another cool thing I learned is different optimizations while building a game for the first time. Like it makes no sense to update 2000 tiles with a gradient all the time, 'dah, but pre-rendering them on a different canvas and reusing them gave me a massive performance boost.
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So yeah, slowly chipping away on this with the end goal to add some multiplayer.
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