A complete solution for making and running multiplayer games. The fastest and least intrusive way of turning single-player games to multiplayer. #unity3d

Joined August 2012
109 Photos and videos
2 players, 1 character controller, and 0 networking experience. @Cablenest_Games shipped online multiplayer for Tentacle Tango in 2 weeks. But how?! Some clever innovation and a little help from coherence. Check it out: coherence.io/blog/developer-… #gamedev #multiplayer
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Super exciting! We had a lot of fun building the online multiplayer for Heave Ho 2, including Nintendo Switch 2. Le Cartel is a super team to work with. 🏆 Congrats to @LeCartelStudio and @devolverdigital
YEAHHHH WE’RE BACK!!! 7 years after the release of the first game, HEAVE HO 2 IS COMING TO PC & NINTENDO SWITCH 2 THIS SUMMER!!! 🌻🍉🏖️🌴🦩 @NintendoAmerica @IndieWorldNA
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coherence 2.1 is out now! Nintendo Switch 2 support, Unity 6.3 toolbar integration, and more. (And yes... we still forget to bake 🤷‍♂️) coherence.io/blog/news/coher…
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3 Sep 2025
Vampire Survivors online multiplayer beta is now live on Steam, powered by coherence! Try out the beta, and learn how we managed this crazy online conversion: coherence.io/blog/tradecraft… #VampireSurvivors #gamedev
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23 Jul 2025
We went to the Develop Conference in Brighton a couple of weeks ago and we're still thinking about the great teams we met and the amazing games we discussed. Check out our recap here: coherence.io/blog/news/coher…
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30 May 2025
coherence 1.7 is out! Introducing advanced simulator authority features (like restricting entity creation, client connection validation, secure payloads, ...), support for Linux ARM64 replication server, and more. Link in replies.
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19 Apr 2025
Congratulations to the Poncle team for their BAFTA win. We're stoked to be building the online co-op for this gloriously chaotic game, with no servers and no re-writes. Check out how we're doing it: coherence.io/blog/tradecraft…
Winner of the Evolving Game award is… Vampire Survivors 👏👏👏 #BAFTAGamesAwards
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coherence retweeted
Ever wonder how to fund your game? Join us with Dino Patti (Ex-CEO and Co-Founder of PLAYDEAD (LIMBO & INSIDE)) about funding options, publisher relationships, and pitching your game! March 6th, 9am PT / 5pm GMT: on.unity.com/3QKeML9
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coherence retweeted
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5 Feb 2025
coherence 1.4 is out now! We've added some great new features, keep improving Unity 6 LTS support, and made big performance improvements based on production testing with some seriously demanding games! Check it out --> coherence.io/blog/news/relea…
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13 Dec 2024
coherence is now a Unity Verified Solution available in the Asset Store. Seamless integration with the editor is a key feature that makes 𝐜𝐨𝐡𝐞𝐫𝐞𝐧𝐜𝐞 such a productive tool for making multiplayer games. The official stamp of approval from 𝐔𝐧𝐢𝐭𝐲 is a result of our continuous commitment to technical excellence and great UX. #unity3d #multiplayer
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12 Dec 2024
🎉coherence is now a Unity Verified Solution! 🎉 Our multiplayer SDK has been tested by Unity to ensure seamless integration and that it provides a great developer experience. coherence.io/blog/news/coher… #gamedev #multiplayer
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29 Nov 2024
We just published a new video on our introductory sample project: First Steps. In it, @CiroContns will take you on a nice ride through some of the most foundational concepts of coherence, and get you all set up to work on your very own multiplayer game! 🎮⎯⚡️⎯🎮 (link below) #multiplayer #netcode #unity3d
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6 Nov 2024
New pricing announcement: TL;DR: evaluation and development are still free, lower costs when it's time to launch your game. We want developers to have less cost risk when they first launch and we think this will help. coherence.io/blog/news/new-p… Curious, what are some of your reservations around costs when you launch a multiplayer game?
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