Launching today: add mind-bending shader effects to your designs.
No graphic design experience required.
Click a button or ask Moda's agent, we handle the rest.
Beautiful moving swirls, mesh gradients, dithering, and so much more 🍬
Probably one of the most experimental project I’ve taken on this year, giving me the chance to explore both the design and illustration sides of the process at the same time
What was I doing 10 years ago? In 2016, I was over the moon after landing a publishing deal for my very first custom designed and illustrated deck of cards.
Can you spot any traces of my current style in this work?
When I started Baseframe, the whole idea was pretty simple: make an easy, comfortable @framer template that puts real design work first. No overcomplicated features, no unnecessary stuff. Just a tool that solves one thing really well
Open the thread and grab it for free! đź§µ
Everything was also tested with the new AEO scanner from @framer and tuned to hit a perfect 100/100 score, helping AI systems to discover and understand your portfolio
Every day I try to come up with something new to challenge myself with. Right now, the Synth project and my trusty @framer became a space for experiments, weird ideas, and creative exploration
Open the thread, I’ll show what I’m working on 🧵
Container :) Of course. At this point I probably need a whole separate post dedicated only to container designs, transport systems, wagons, trucks, carriers, and all the different technical things made for moving huge cargo around
Probably one of my favorite moments in the project. The grey and blue combo took a lot more work than expected. My main goal was making sure everything still reads quickly and naturally, even with the double navigation system
AEO scanner for websites finally dropped by @framer ! Tested Tim’s template store OneTwoFrame, and somehow it hit 100/100 (!..)
Has anyone else managed to reach the same score yet?
This project taught me something pretty important. Even the cleanest minimal style still needs small functional details to breathe. Tiny arrows, navigation hints, little structural elements… without them the visuals started feeling overly cold and boring