Classic Offensive is a CS:GO mod with the goal of bringing back the community aspects and aesthetics of CS.

Joined December 2016
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Classic Offensive retweeted

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What are you doing next Wednesday?
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Classic Offensive retweeted
3 Feb 2025
Retreat (inverted cs_assault) footage from @csco_dev featuring our Assassination mode remake youtube.com/watch?v=VSKNqnn9…
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Classic Offensive retweeted
26 Jan 2025
Showcasing all the base guns we have worked on for @csco_dev : youtube.com/watch?v=I7V2jbnx…
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Classic Offensive retweeted
14 Jan 2025
Have 13 minutes of uncut @csco_dev footage with our expanded Condition Zero arsenal mode enabled: youtube.com/watch?v=RscwMoQZ…
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Classic Offensive retweeted
12 Jan 2025
The announcement reached far further than I expected, and I honestly worded it stressfully following people letting me know @SteamDB had catched it being delisted, then Steamworks had replied at 1am. Putting Valve in a bad light wasn't the intent. I'll give more details:
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Steam release status: Classic Offensive has been submitted for build review since October 6th, Steam have yet to review the build which "takes 3-5 business days" We did not receive any ETA or response from Steamworks. Planned release was December 25th for the mod's anniversary
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January's devlog is here: Nuke, M60E4, Viewmodel customization. 1/5
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We've added more weapon settings to the menus, so they can easily be modified. We've also unlocked commands: You can now set how much your weapon moves when looking around, but also have a negative visual recoil as in 1.6. 4/5
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November's devlog will be short: Nuke progress and Zombie Mod. We'll be playtesting both this weekend, stream links will be posted as usual. 1/4
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With the VScript improvements we've done, @ZooL_Smith has remade Zombie Mod, a bit late for Halloween we know. It runs on any map but the gameplay was modified a bit to get around some issues for now. Special thanks to @AlbanyKnight for porting the CS:GO Zombie model. 3/4
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