Hi, I love turn based tactical or strategy games with a tactical layer. Love this genre? If your a fan join the FB group below.

Joined June 2007
10,457 Photos and videos
Rui Castro (turn-based tactical rpg games) retweeted
Corporal Jonlan fires a rocket at the door, misses, and accidentally kills and reveals entirely different targets. discord.gg/bTKgPuxGgb #GameDev #IndieDev #IndieGame #RetroGaming #LaserSquad #turnbasedthursday #screenshotsaturday #commodore #c64 #8bit @C64Reposts @libGDXgames
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Rui Castro (turn-based tactical rpg games) retweeted
Spent weekend trialling some changes to make pieces more distinct: 🏹 Archer pieces now can capture enemy piece alone 🛡️ ...but they also can be captured by a single piece #gamedev #gamemaker #viking #chess
More progress today. Started work on adding more hero pieces to make them centre of different play styles and boost their abilities and moves. #gamedev #indiegames #chess #vikings
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Rui Castro (turn-based tactical rpg games) retweeted
Happy #ScreenshotSaturday! Never's End is Final Fantasy Tactics Chibi Bloodborne deep simulation TRPG ⚔️ Did you know we have a free demo available on Steam? We made it for YOU, so go try it out! Steamで日本語対応の無料体験版を配信中です! #スーパーゲ制デー
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Rui Castro (turn-based tactical rpg games) retweeted
#ScreenshotSaturday​ Behold Our 1.04 Title Screen! Now with easier access to the Language Settings! #MEMOLITH #Pixelart #indiedev
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Rui Castro (turn-based tactical rpg games) retweeted
Happy #ScreenshotSaturday! Who needs loot when you can just cook your enemies into delicious food that boosts your stats? Fire Emblem grid tactics × Dungeon Meshi monster cooking = Food Devils 🌶️😈 Dinner is served ✨ Free demo on Steam! #スーパーゲ制デー
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Rui Castro (turn-based tactical rpg games) retweeted
This game shames players for their mistakes🐔 #indiegame #voxelart #turnbasedstrategy #strategygame
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Rui Castro (turn-based tactical rpg games) retweeted
The new class also has some *bow abilities!* 🏹 #gamedev #indiegame #screenshotsaturday #roguelite
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Rui Castro (turn-based tactical rpg games) retweeted
Horses and other mountable creatures have landed to Colossal Citadels! #screenshotsaturday #gamedev
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Coming to Steam: Neverwood - "You journey through the haunted forest of Neverwood in board game orchestrated by a dark and mysterious game master named Bella. The game blends grid based combat with deckbuilding roguelike mechanics..." store.steampowered.com/app/4…
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Rui Castro (turn-based tactical rpg games) retweeted
Character Showcase - Zyanya Seemingly cold and distant, much like the plains she calls home, Zyanya has no taste for needless violence. In battle, she wields powerful wind magic and staves, and can call upon the spirits of the dead. #gamedev #indiedev #indiegame #rpg #srpg
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Turn Based Tactical Games out this week Baspetball Phasebreak Crown Caps Soccer WH40K: Rogue Trader - The Infinite Museion DLC Mirklurk Against The Godds Dungeon Dash: Relic of Binding Terrinoth: Heroes of Descent 2 Fights in 2 Tight Spaces steamcommunity.com/groups/Ta…
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Turn Based Tactical Games announced this week on Steam - Part 2 Sumo Battlegrounds Beyond the Fracture Demonschool - Puzzle Killers DLC Wyndfinder Super Football Tactics Pro Rogue Waters: Dead in the Water DLC TIME STRIKE Expeditions: Samurai Dark Deity 3 steamcommunity.com/groups/Ta…
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Turn Based Tactical Games announced this week on Steam - Part 1 Rogue Elements Immortal Wayfarer Slay The Saxons Stratego Online Forgotten Stars Tales of Soravos: Ashen Company Realm of the Wyvern Company Captain: Westashes Encroached Panzer Island steamcommunity.com/groups/Ta…
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Planescape: Torment - Blizzard in Baator Act One Released rpgcodex.net/forums/threads/…

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Rui Castro (turn-based tactical rpg games) retweeted
New mechanic! ✨ Spend some of your charge bar to activate Command Drive from your CO's unit. This grants a temporary buff like extra mobility or faster captures, depending on the CO. #ScreenShotSaturday #PixelArt
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Rui Castro (turn-based tactical rpg games) retweeted
Haven't done a #ScreenShotSaturday in a while, so here's what I'm cooking I'm overhauling the travel system for my RPG to allow the exploration of the world, instead of revealing it all and allowing fast travel between discovered points, alla Skyrim I think it's an upgrade!
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