Joined January 2012
690 Photos and videos
Bots for pregames (when you're waiting for other players) are coming to @play
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* SOUND ON * Deploying the tackle feature to @play_sfl!
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Cooking new animations for a way to easily steal the ball from other players in @play_sfl
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sakkkki retweeted

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Been tweaking @play_sfl ball kick logic and also added a new crosshair with charge, showing how much strength you're commiting to each kick, starting to feel great! First of a lot of polish to come to the game. Also deployed some performance improvements.
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GM & gSlice @solana! Gaming is the best to happen to this chain in a good while. Feel like people are finally buying into real, fun projects! More updates to drop to @play_sfl today!
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The best part of the SpaceX IPO is seeing the two kinds of people that exist in this world. Those who build, and those that argue (about those who build) Be a builder, the future of anything depends on it
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I reverted the changes i did a while ago to @play_sfl's ball kick logic. Now it will feel better and more instant to shoot the ball at the goalkeepers!
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Ranked Games on @play_sfl are officially deployed everywhere! Play now; wherever you are, using your Seeker, iPhone or Android device: Just open SFL.fun and get going!

Finally! @play_sfl Ranked Games powered by @indiegamesproto work on Android & Seeker devices! Now gonna make it work for iOS. Then i'll improve the whole UX on this, because it's still bad in general. Good thing is the same solution will be able to apply to all games in the future.
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sakkkki retweeted
Launch on Seeker. Get users fast.
And so it begins, 15hrs since we launched on @solanamobile Seeker dApp Store 400 new users. Thank you @solana for so much. Going to keep improving so our users are fully engaged!
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Finally! @play_sfl Ranked Games powered by @indiegamesproto work on Android & Seeker devices! Now gonna make it work for iOS. Then i'll improve the whole UX on this, because it's still bad in general. Good thing is the same solution will be able to apply to all games in the future.
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it's very simple, if you're a dev, just launch on @solanamobile bet you don't get as many users in the first 24hrs elsewhere without a single dollar spent on UA
And so it begins, 15hrs since we launched on @solanamobile Seeker dApp Store 400 new users. Thank you @solana for so much. Going to keep improving so our users are fully engaged!
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gSlice @solanagaming, more updates dropping today to @play_sfl
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sakkkki retweeted
Fully agree. The smartest GameFi approach right now is build the fun game first, keep the economy simple/undeveloped on purpose, and let it grow organically β€” exactly what $KINS is doing. That’s why the gameplay feels genuine and the FUD feels off. $SLICE is the perfect follow-up layer for this philosophy. It lets devs keep focusing on making the game fun while easily adding tournaments, prize pools, and clean revenue shares on top β€” without turning the core experience into a complicated token economy from day one. Game first. Sustainable monetization second. This order finally makes sense.
Jun 12
Maybe my timeline is full of cynics, but there's so much FUD around this game right now. People saying the demands fake, people saying the game itself is bad, etc. My experience with FUD around success is because the markets dry and people are sidelined on a winning trade. I think GameFi as an idea looks really interesting here, we've had years to re-iterate and create better incentive models based off past failures. My personal belief on GameFi has always been; Focus on making the game rather than the economy. Let's hope for a grand revision on GameFi this time with tokens at the center and far better games.
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sakkkki retweeted
Ranked Games are now deployed to SFL.fun powered by @indiegamesproto Mobile ranked games may not go through, but will be fixed in the coming day, already working on it. Will continue to expand game modes on a daily basis, including ones that accomodate more players.
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O @toly , Patron Saint of the dApp Store: Blessed be the validators, swift and unseen, Who carried my submission through the queue. SFL.fun lives β€” it shipped, it's green β€” And Anatoly himself pushed it through. I knelt before the Solana Mobile gate, Refreshing my inbox, heavy with doubt. "Published," it said. I accept my fate: gigachad dev arc, fully maxed out. Amen to the seed phrase, amen to the chain, Amen to the man who approved my dApp. May my TVL rise and my gas stay sane β€” πŸ™ ser, I'd grind it all again. πŸ™
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Just created the very first User Account of @play_sfl on-chain, now I can play ranked games and get rewards! I configured my dev fees so that the protocol gets 100% of every user spend in SFL.fun, which is gonna fuel really good rewards. Enjoy! solscan.io/tx/5RGMKMCYc63udM…
I just executed the first mainnet "CreateGame" instruction on @indiegamesproto for @play_sfl The game now lives on-chain. Gonna be creating the first User Account on-chain in some minutes, then testing live Ranked Games! solscan.io/tx/3PnJdsmojCVFm1…
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sakkkki retweeted

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I just executed the first mainnet "CreateGame" instruction on @indiegamesproto for @play_sfl The game now lives on-chain. Gonna be creating the first User Account on-chain in some minutes, then testing live Ranked Games! solscan.io/tx/3PnJdsmojCVFm1…
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sakkkki retweeted
Today is a very special day for SFL.fun inside @solanagaming The World Cup is starting. Be prepared, as we're gonna start running tournaments alongside Game updates!

ALT Inazuma Eleven Go Galaxy Inago Galaxy GIF

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