DRiP has made the following adjustments to XP:
- For any collectible under 1000 supply, the standard XP rewards will apply
- For any Rare or Legendary above 1000 supply, you will receive its equivalent XP reward with a 50% reduction on average (instead of it awarding base XP)
- Base & Ultimate collectibles remain unchanged
For example, securing any collectible with a supply of 100 or less will give you Legendary XP, regardless of what rarity the creator has applied.
However, if you receive a Legendary with 10,000 supply, you would receive Legendary XP with a 50% reduction.
Friendly heads-up: On November 1, there will be additional changes coming that improve the experience for users that contribute positively to DRiP, and degrade the experience for those who don't.
We've made changes to XP rewards, effective immediately.
Collectibles secured will now convey XP according to their intended supply.
Regardless of what rarity frame a creator applies to their collectible, XP will be earned according to the following rules outlined below π