Joined March 2025
181 Photos and videos
Pinned Tweet
we haven't forgotten about you guys (if anyone is still left lmao) real token utility as long as the sun rises every day $CODE will never die
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are you ready for the awakening of the cube?
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we are so back
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we are coming poly.inc
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poly v0.5 is almost here faster more competent more intelligent all the tools you need - all in one platform a new super-intelligent chat system... full cross-platform integrations... unified workflows... intelligence in every surface... and this is still just the beginning
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Code CLI v1.8.0 - new science mode -- enabled via /science or --enable-science-mode -- enables special agentic-science mode with specialized agents, tools, skills, datasets and reasoning frameworks - matlab integration - overhauled user-agent interaction system - new /history command for keeping track of your previews prompts - bug fixes and performance optimization
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code cli v1.7.4 (3 version update logs in one post) - /plan for poly plans - better context window detection - documentation update - tutorial/guide mode - improved auto-compaction and context chaining - improved planning and task system - ephemeral background task system - sourcegraph code search tool - file edit history - security hardening - improved context and caching - bug fixes
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code cli v1.7.1 - improved notification system - transfer sessions from claude, openrouter, codex, and any other coding cli router - improved automatic loop system - improved remote access support - various bug fixes
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Code CLI v1.7.0 - new sub-agent system and token economy that saved toke usage 4-6% more - new /spawn command with mainframe system for orchestrated development - new voice mode system and voice commands for hands-free development - deeper OMM integration - native GLM coding plan and optimized DeepSeek api support - general bug fixes
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CodeCLI v1.6.0: - Native support for all major IDEs: VSCode (Cursor, VSCodium and any fork), Zed, Jetbrains IDEs, Neovim/Vim, nano... - More powerful remote control: live stream terminal interactions and control your terminal from anywhere - Use /open to continue working or edit from any installed IDE - Change working directories mid-conversation using /cwd - Get quick summary of what agent has been cooking using /wyd - More provider options, bug fixes and general stability
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heres our submission for the @BagsApp @BagsHackathon
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build updates new canvas in design for creating custom frontend designs multi-round interview for gathering context in build for higher quality oneshots greatly improved build process, speed, and quality new full page interactive view with publishing
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here's a peak at the progress on 'Fathom' Fathom is a horror style game that will be the first 'larger game' available in the psyche section of poly in the video i explore parts of the first part of the story which takes place in a monastery - the story has 9 parts in all it's still a very early version, but i'm pretty happy with the progress so far
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updates to office - fixed all the bugs i could find - overhauled graph to a state i'm satisfied with -- added customizable top-k similarity analysis -- filter cleanly by document or cluster types -- automatic llm generated tags, indexxing, and embeddings -- 'ask anything' query all your saved documents in a chat bar to ask about anything they contain or recent updates or similar -- confidence scores, sources, and context -- seamless integration between lint suggestions and scaffold -- scaffold llm generated documents to support anything you need for your graph -- review / refine / edit your scaffolded documents until you're satisfied -- overall improved UI / UX - added new 'Ask' section for a dedicated instance and chat history for querying all of your documents
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updates to studio - canvas -- improved scene control -- mounted scene cards -- scenes properties panels for shared properties -- shared scene layers for repeating objects or backgrounds or similar -- right click for scene context -- drag to reorder seamlessly -- improved scene exports with select or batch scenes -- scenes linked to projects -- create and export animations in canvas using scenes -- linked ai editing across scenes -- make multiple variations of one canvas across various scenes for easy and fast high quality animations -- generate product campaign visuals through projects and scene organization -- upgraded properties panel - video editor -- drop a video with audio on the timeline and the audio is now split into it's own track -- link and unlink video and audio tracks -- reverse playback control for setting reverse speeds on videos or audio -- improved ai segmenting -- improved video exporting -- improved replace-media -- improved freeze-frame -- track locking & reordering -- group and ungroup tracks and clips -- improved scenes in videos -- seamlessly reorder scenes and add effects to scenes and do linked ai edits and transitions between scenes -- added scene branching and branch commands -- create alternative scenes and play between theme -- upgraded properties panel - workflow editor -- added new node types
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build updates - build -- import repos from github to work on -- development workflows -- iteration loops and control for continuous work, editing, iterations, and feedback for working on the same codebase and telling build what updates or changes or suggestions you have, to keep building or refining until you're satisified - design -- create your own ui and brand style -- select between different fonts, colorways, designs -- customize your own preconfigured ui layout -- save your design as a file or add it to build for personalized frontends based on your taste - agents -- create and configure your own agents -- add skills -- give agents tools -- add your own custom tools -- add memories -- schedule agent tasks -- select between pre-configured agent templates -- run agents sandboxed in the build app using tokens from your poly subscription
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chat updates -chat -- improved chat integrations, context, tools, features -- chat is now integrated with office, you can save chat messages as notes or documents or import documents from office into your chats as context - research -- quick search now has 10 research categories -- improved dashboard features with integrates sessions tab -- improved knowledge hub where you can search past research, build knowledge trees, and export them as reports -- integrated library and memory system in knowledge hub -- overhauled designer for more research control (still wip) -- research pipeline editor for maximum research control and designing complex custom research flows - psyke -- readings, games, testing, therapy, etc has all been consolidated to the side panel for easy navigation - code -- connect codecli to control your codecli sessions from the web wherever you are, for example for mobile control if you want to start coding sessions and then leave your computer and still manage them remotely
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we do a little experimenting new build features and formats coming soon
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additional updates to poly chat: - new integrated interface with pop out sidebar - code integrated in chat -- connect codecli to account and run /remote in codecli -- allows the chat to work as an integrated assistant in your agentic coding workflows -- allows chat to use your terminal for writing code or executing commands -- and a bunch more - new features in general chat -- save messages as notes in office -- visualize messages -- retry / redo messages -- add additional context to messages -- edit your own previous messages -- get ai to continue with new messages without additional input office: - improved document embeddings - fixed various bugs - integration with chat - improved graph experience studio: - more improvements to video editor
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