Game developer at @ArumaStudios, developed #IntruderInAntiquonia. Working on the next game.

Joined October 2010
333 Photos and videos
I just canceled my @Medium subscription. For a while now, every article on Medium feels like it was written by the exact same person. I can't even finish an article anymore because that feel that every author has an identical voice is so distracting and annoying.
3
34
I keep hearing the "software engineering productivity" mantra, but either it's not true, or we're wasting all that increased productivity. I don't see any results. The software I use every day hasn't improved dramatically in the past year. In fact, it's stagnant.
Ken Griffin just asked the question everyone in AI is too scared to answer. Data center spending in the US this year alone is over $500 billion. Half a trillion dollars. To raise that kind of money, you have to make a promise. And the promise has to be big. "AI needs to be your savior almost. How else are you going to write $500 billion of checks in a single year?" He's not saying AI is fraud. He's saying the hype is structurally necessary. You can't fund a buildout at this scale without narrative that matches it. The real question is what AI actually delivers at the end. In some areas Griffin says it's going to be profound. Call centers. Software engineering productivity. Those are real, measurable, already happening. But in white collar work more broadly, he's more skeptical. A Harvard paper recently coined a term for it: AI Work Slop. Output that looks impressive on the surface. First few sentences read like genuine insight. Then you go deeper and it's all garbage. Griffin's colleague runs their commodities business. Got handed a report generated by an AI engine. First paragraph, genuinely good. The rest, useless. The model that can write a compelling opening can't yet think through the substance underneath it. This is the AI investing tension right now. The infrastructure spend is real. The hype is real. The productivity gains in specific verticals are real. But the blanket assumption that AI transforms every white collar job equally has not been proven yet.
2
2
91
This is where I think coding agents may be failing us. They make implementation feel so cheap that we skip straight to building. Once we get used to closing 20 issues a day, we might even feel guilty if we stop to think whether those issues are the ones that matter the most.
1
22
When writing code took longer, our lazy brains had an incentive to pause: Is this a good idea? Will it create maintenance pain? Do users even need it? Those questions felt natural because the answers could mean less work. Now, asking them takes discipline and effort.
20
What is true of every catastrophic bug found in production? It passed all the tests.
2
69
Tick, tock… only 1 day left!⏳ Tomorrow, Shadows of the Afterland⚫✨ launches on Nintendo Switch. Are you ready?🔥
7
34
677
Rubén López retweeted
😱 TINDER: ¿CÓMO SERÍA SI LO HICIESE EL ESTADO? Es otra de esas ideas que se me ocurren en la ducha tras _días_ frustrado porque un trámite de la Administración electrónica está mal diseñado o no funciona. ¡El Tinder del Ministerio! 😱 🧵👇 Así sería…
349
6,279
12,316
2,499,818
So, if gen-ai is giving developers a huge productivity boost, what are developers doing with all that productivity? I don't see the software I use regularly gaining features or polish faster than before...
1
22
Rubén López retweeted
Step Into The Afterlife In Shadows of the Afterland On Nintendo Switch nintendo-insider.com/step-in…
1
1
279
Only one week left 😱 In just one week, Shadows of the Afterland will arrive on Nintendo Switch!
3
10
39
712
Is Shadows of the Afterland on your Nintendo wishlist yet? ➡️ nintendo.com/games/detail/sh…
3
22
586
Rubén López retweeted
Siempre interesante la charla con @el_ryu , esta vez contando un poco de intrahistoria del desarrollo del nuevo juego de @ArumaStudios «Shadows of the Afterland» :-)
Nuevo episodio de nuestro podcast! La Vieja Guardia 8x03 20260324 Rubén López, Kurosawa y los fantasmas laviejaguardia.vg/la-vieja-g…
1
4
43
Ever noticed how easy it is to quit training, but how hard it is to start again? Your brain naturally leans toward less effort. What do you think happens when you "quit" thinking hard because a machine can do it for you?
1
5
193
🚨 Save the date 🚨 Shadows of the Afterland is coming to Nintendo Switch on May 5, 2026! Carolina is ready to possess the living and solve mysteries on the big screen or in handheld mode, moving either the cursor or the character. Region links below. Wishlists appreciated!!
7
21
68
3,195
Rubén López retweeted
Aprovechando el lanzamiento de varios juegos españoles bastante punteros recientemente como han sido Crisol, Peregrino y Shadows of the Afterland me he animado a escribir un texto sobre el pasado, presente y futuro del videojuego español para NaviGames, echadle un ojito 👇
El videojuego español: Una industria que mejora cada año 🎮🇪🇸. Un repaso y homenaje a los títulos que allanaron el camino para un futuro prometedor en el videojuego patrio. 🖋️: @andresnieve__ navigames.es/articulos/video…
2
10
14
1,027
Time’s ticking, adventurers! In just 24 hours, your chance to snag Shadows of the Afterland with a 10% discount will be ancient history. Gregorio’s got the hot deals, but even he can’t keep this portal open forever.
4
13
641
I've been so busy with the Nintendo Switch port that I almost forgot it's our first Steam Spring Sale with two games!! Did you play them?
1
3
17
505
Rubén López retweeted
Colours ya está disponible. El mundo de Ada ha perdido el color… y solo contigo podrá recuperarlo. ¿Aceptas el desafío? ¡Juega ahora! Link en el primer comentario 👇 #ColoursGame #IndieDev #PuzzleGame #IndieGame #IndieGames
3
8
21
789