Again, TDR worked hand in hand with Psygnosis which is why it worked so well, it’s well detailed in the volume book and it’s interesting read how TDR influenced / steered away from aspects of the game with great results
A lot of you have already identified many of our visual influences, Mirrors Edge, Aeon Flux, Ghost in the Shell, Otomo, Koji Morimoto, The Designers Republic, Chris Cunningham, are all definitely in our "stew" of inspiration.