The callsign format of department members can be easily modified, with options for fixed or random characters. Players and admins can conveniently edit callsigns directly in the MDT.
Department area selection has been improved over previous releases, allowing you to interactively define the area of each department. This ensures that only callouts within the specified area are dispatched to units.
A much-requested feature is here! Admins now have the ability to view all callouts within the MDT, verify their status, and choose which departments should or shouldn't receive them.
Ped data is now saved and reused, enabling multiple encounters with the same peds. More updates, including warnings, citations, and arrest reports, are coming to their profiles.
We know you've wanted something like this🫡It's still an early prototype, but this is how the dispatch system would work in v2.0. What do you think about it?
Correction: the dispatch system will be toggleable. In the video you can see how the "manual" one works, but an automatic system is also available which does not need any in-game dispatchers.
Say hello to our custom menu system and the info panel! We've replaced the GTA style menu with a custom one that aligns perfectly with the MDT.
Our new API will also enable developers to create their own menus.
Good news, everyone! We just wanted to let you know that we're still around and working hard on both our new website and FivePD. We appreciate your patience and support, and can't wait to show you what we have in store. Stay tuned for updates!